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75 Jobs Found

Game Designer [Anno] (f/m/d)

Mainz - Full-time - 743999737682339

JOB DESCRIPTION

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

As a Game Designer on our team, you'll be the creative energy behind our comprehensible, consistent and elegant systems for our game. You translate the project's vision into actual gameplay and enable our players to make meaningful and unique experiences within our game world.  

From concept phase to the final gameplay, you take part in creating, iterating and fine-tuning designs that are engaging, innovative and fun. You work on both, the tiny details that make for high quality design and the bigger picture where all pieces fall into place to create an overall outstanding player experience.


What you will do:

  • Create intuitive, consistent, and elegant game systems and drive their development towards the vision laid out by the Game Director and Lead Game Designer while making sure to meet production directives
  • Organize and oversee feature creation processes and propose improvements where necessary
  • Adjust game systems to achieve a well-balanced gameplay experience
  • Standardize and communicate the game-systems to the dev team while maintaining clean design documentation
  • Ensure effective and clear communication with the dev team through strong visualization of game systems in the form of charts and graphics

Qualifications

What you bring:

  • Minimum 2 years of experience within the game design or other relevant experience; ideally having worked on at least one AAA title
  • Good knowledge of systems, balancing, and gameplay fundamentals
  • Good communication, interpersonal, and organizational skills
  • Good understanding of content creation processes
  • Good knowledge of game production pipelines and familiarity with scheduling, task, and issue tracking tools (such as Perforce, Jira, etc.)
  • Ability to learn and master new tools and techniques
  • Able to apply critical and analytical thinking to solve complex challenges
  • Strong verbal and written English skills
  • Team player with a passion for game mechanics, a positive attitude, and a superior motivation to create high-quality content

* Basic knowledge of scripting/coding is a plus
* German skills are a plus

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Please feel free to send us samples of your work (attach files or send us a link to your demo reel or online portfolio)

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

For further information, please check https://mainz.ubisoft.com/en/

3D Programmer [Beyond Good And Evil 2] (f/m/d)

Mainz - Full-time - 743999743438084

JOB DESCRIPTION

Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

As a 3D Programmer on our team, you will provide insight and guidance across the 3D spectrum to connect with our players on two of the most critical aspects of a AAA game: its visuals and its performance.Whether your expertise lies with visuals or low-level systems, you’re a go-to person for information and a reference throughout our studios.

What you will do:

  • Write code customized to the hardware you’re working with
  • Provide support to content creators, meeting often to assess their needs and vision + discuss limitations
  • Improve existing graphical features and inspire the development of new ones
  • Anticipate complex problems + propose adapted solutions, considering the entire production pipeline
  • Explore new hardware and deal with the interesting challenges and opportunities it poses
  • Stay up to date on the latest tech trends and techniques + recommend our best practices

Qualifications

What you bring:

  • An undergraduate degree in Computer Science, Computer Engineering, or equivalent
  • Around 3 years of graphics programming experience (for video-game consoles a huge plus) or related experience
  • Proficiency in C++ 
  • Analytical and mathematical skills
  • Knowledge of GPUs, HLSL, and modern graphics APIs (e.g. DirectX 12 and Vulkan) + understanding of game engines and their limitations
  • A thorough grasp of memory management & multithreaded programming techniques
  • Solid interpersonal and presentation skills & the ability to clearly communicate cross-departmentally
  • A long-term approach to problem-solving (if the solution isn’t sustainable, it simply won’t do) 
  • A collaborative and innovative spirit
  • Willingness to continue learning – new technologies, engines, rendering techniques, programming languages, you name it

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Any relevant code/work samples you can provide are highly appreciated 

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

For further information, please check https://mainz.ubisoft.com/en/

Technical Level Design Director - [Assassin’s Creed VR] (f/m/d))

Düsseldorf - Full-time - 743999737869859

JOB DESCRIPTION

Your Impact

As Technical Level Design Director you will be the enabling link, a problem solver, who defines how the mission/level design goals can be realistically achieved technically.  

  

  • Define technical needs of the Level-design team, as well as solutions, in order to realize creative vision (design and artistic) by concretely validating features of the game and by challenging its interpretation and assess its technical feasibility.  
     
  • Define best tools (internal / external) in collaboration with the programming team and the other technical directors of the project in order to improve and facilitate the work of Level-design team. This can be done by prototyping technological elements, requesting the adjustment of existing tools, requesting new tools or validating the effectiveness of the tools provided before deployment on the project.  
     
  • Write documentation related to the technical process (pipeline) to establish the vision of the best working methods and data structure (data and assets) in order to standardize the ways of working and thus ensure the validity and data integrity (meets standards and minimizes debugging).  
     
  • Train level-design teams in technical methods and processes as needed.  
     
  • Provide support and constant supervision to the Level-design team on technical aspects and technical process (pipeline)  
     
  • Offer technical support to Level-design team by finding improvements and resolutions to the problems encountered. This is done by working closely with programmers and by training certain members of the Level-design team to become specialists in solving specific tasks and problems.   
     
  • Keep abreast of new technical and technological developments in order to apply these developments to the project (if relevant) and share the developments of the project with the peers (technical directors in other projects or other professions).  
     
  • Contribute to the planning of the work in collaboration with management, according to the scope of each task and the impact of the Level-design team in order to establish a compromise between the desired quality and the ability to delivery (time, cost, resources, etc.).  
     
  • Participate in the choice of external tools (machine, plug-in, E-confluence, etc.) as needed so that the needs of the Level-design team are considered by evaluating the already existing tools, by participating in the design of new tools (if necessary appropriate) and by testing these.  
     
  • Contribute to optimization and debugging in order to solve the problems identified by Level-design team. 

Qualifications

 

  • 3-5 years’ experience in the video game sector or other relevant experiences
  • Proven track record in working in a Technical Level Design or similar position throughout all game production phases
  • Experience on 2-3 games productions
  • Experience in stakeholder management 
  • Time and priority management skills 
  • Great communication and interpersonal skills
  • Resourcefulness in problem-solving and curiosity

Bonus
 

  • 2 years’ experience as an assistant TD an asset

Additional information


Your Benefits

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • Bonus scheme
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Development Support: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, paid self-study hours and library.
  • Free English and German; The business language in the studio is English. No German is required to work with us.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
     
  • Gym Subsidy
  • Monthly Travel Budget
  • Discounted Ubisoft Games
  • & more


Living in Düsseldorf

Düsseldorf is a very family friendly international city close to the border of Germany famous for it's Japanese culture. With a Japanese gardens, "Little Tokyo" area for Asian cuisine and celebrating Japan Day along the River Rhine each year. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture. Two hours from Paris, Amsterdam, the UK and Hamburg - an excellent location to explore Europe even on a weekend. A large Deer park offers a natural sanctuary for those needing a break from the city life. More rural and suburban areas surround the city for those looking for a more relaxed pace.

If you are passionate about video games and would like to work with like-minded professionals in an international team, please apply via our career portal.

 

The application must include your resume, and a cover letter detailing your earliest starting datesalary expectations and motivation.

 

For further information please check www.bluebyte.de and www.ubisoft.com.

Ubisoft Blue Byte GmbH 
Studio Düsseldorf
Luise-Rainer Str. 7
40235 Düsseldorf

Geschäftsführer: Yves Guillemot
Sitz der Gesellschaft: Düsseldorf
Amtsgericht Düsseldorf HRB Nr. 51772

Lead UI Programmer [Rainbow Six Siege] (f/m/d)

Düsseldorf - Full-time - 743999740460780

JOB DESCRIPTION

You will be working with our UI implementation team in laying the foundation and architecture of the user interface for our online systems. Your systems are cleanly designed, favor simplicity, and are flexible enough to allow for future expansion.

You will be working as part of our feature teams, including but not limited to quality of life improvements, monetization and retention features of Rainbow Six Siege.

  • Work closely together with architects and technical leads within Rainbow Six around the world.
  • Collaborate with artists and designers in delivering world-class user interface systems.
  • Siege is a fantastic game with a great community, and we work to improve the experience for our users. You are able to carefully balance the need of a developer with the expectations of the end-user.
  • Work on a feature from conception, to research, to final implementation.
  • Design and implement UI screens and components in C++
  • Improving and extending existing game UI and UI framework
  • Setting up wireframes for UI Artists and Designers to work in
  • Design and implement client-side UI logic, working together with Online Programmers.

Qualifications

  • 5+ years of professional experience.
  • Strong C++ skills
  • Good understanding of the MVVM paradigm
  • Good understanding of modern Software Engineering
  • Master or Bachelor degree in (Applied) Computer Science or any relevant qualifications with a strong technical background
  • Excellent communication skills, and desire to work as a team-player
  • Self-direction and motivation
  • Fluent in English

Additional information

Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

  • Relocation Support including visa support
  • 26 days paid vacation per year and approximately 11 bank holidays
  • Health insurance
  • Company Pension Scheme
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library. 
  • Up to 350€ childcare support per child per month
  • Discounted Games
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice. 
  • Monthly Mobility Budget. 80€ 
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas. 
  • English and German classes for free. Main language in the studio is English. 

We are offering motivating challenges for true team players with a high level of self-initiative. If you are passionate about games and wish to become part of an innovative and diverse game development studio, please apply via our career portal.

For further information, please check www.bluebyte.de and www.ubisoft.com.

Art Director [Splinter Cell VR] (f/m/d)

Düsseldorf - Full-time - 743999737868677

JOB DESCRIPTION

As Art Director you will join an established core team to work on a prestigious new Splinter Cell VR project. Being developed for the Oculus platform, on a multi studio project across the globe and with the budget of AAA production. 

As Art Director you will lead this project's artistic vision across all studios. Working with a team of seasoned professionals like yourself you will define the overall vision for art and how to best realize the game’s creative ambitions partnering with the Game and Creative Director. Furthermore, you will have the benefit of building an art team that fosters an atmosphere of excellence and collaboration both within and out with the art discipline to deliver the best overall game experience.

This is a permanent position based in Düsseldorf, Germany, and requires working onsite.

Responsibilities

  • Create, drive and uphold the artistic vision and direction for a Splinter Cell game whilst honoring the brand.
  • Collaborate with other studios to ensure consistency and quality for the project;
  • Collaborate with Creative and Project Directors to create technically sound, engaging and memorable visuals;
  • With your team, deliver state of the art visuals, finding the right balance between artistic aspects and technical constraints.

Qualifications

  • A passion for AAA video games/VR
  • Shipped at least 1 AAA title as an Art Director coupled with previous experience as a Lead Artist
  • Experience with outsourcing and co-development is a bonus
  • Clear understanding of art pipelines.
  • Ability to frame delivery goals for a team, and review and dynamically adjust them to achieve success.
  • In-depth comprehension of the technical landscape; hardware, software and techniques.
  • Strong documentation skills and the ability to effectively apply them to production
  • Documented leadership experience, great collaboration skills and positive attitude
  • Fluent in English, both verbally and written (No German language skills are required to work in our studio)

Bonus

  • Unity knowledge
  • Experience in VR is a bonus

Additional information

Your Benefits

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Development Support: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, paid self-study hours and library.
  • Free English and German; The business language in the studio is English. No German is required to work with us.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year so that you do not need to use vacation days when your child falls sick.
     
  • Gym Subsidy
  • Monthly Travel Budget
  • Discounted Ubisoft Games
  • & more


Living in Düsseldorf

Düsseldorf is a very international city close to the border of Germany famous for it's Japanese culture. With a Japanese gardens, "Little Tokyo" area for Asian cuisine and celebrating Japan Day along the River Rhine each year. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture. Two hours from Paris, Amsterdam, the UK and Hamburg - an excellent location to explore Europe even on a weekend. A large Deer park offers a natural sanctuary for those needing a break from the city life. More rural and suburban areas surround the city for those looking for a more relaxed pace.

Ubisoft Blue Byte GmbH 
Studio Düsseldorf
Luise-Rainer Str. 7
40235 Düsseldorf

Geschäftsführer: Yves Guillemot
Sitz der Gesellschaft: Düsseldorf
Amtsgericht Düsseldorf HRB Nr. 51772

Tools Programmer [Unannounced Project] (f/m/d)

Berlin - Full-time - 743999739681734

JOB DESCRIPTION

As a Tools Programmer, you will join our team to develop systems supporting artistic creation. You will work in close relation with artists and technical artists to improve  our tools to shape the future of Ubisoft asset pipelines & workflows.

What you will do

  • Work closely with other programmers to build functional systems following existing and new technical designs
  • Develop and maintain tools’ backend and assist the development of frontends for it
  • Design efficient interfaces to better interconnect with existing and new systems
  • Document the work to transfer knowledge and enable users (from other crafts) to understand how to use the new systems and functions

Qualifications

We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. Collaborating with multiple productions and teams across Ubisoft, the most important quality for us is to be a strong team player with a resilient and positive attitude.

What you bring

  • Good understanding of modern C/C++
  • Some knowledge of Python
  • Good knowledge of mathematics and geometry
  • Ability to collaborate with the content teams to reach the highest possible visual quality
  • Ability to work in large teams, and with teams working remotely, sometimes in different time zones
  • Excellent communication skills in general, as well as written and spoken English
  • Curiosity about cutting edge technology and the desire to expand and share new insights

Bonus points for

  • Experience with tool development in close collaboration with artists
  • Experience working with digital content creator software (Maya, 3D Max, Houdini) and their APIs

Additional information

We want to build a studio in which everyone feels inspired, empowered and connected. We believe people do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for an employee to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get approximately 10 bank holidays in the Berlin region.
  • Flexible Working Hours
  • Opportunities for growth on your desired career path: workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, experts and in-house library.
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • English and German classes for free. Main language in the studio is English.

If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. 
For further information please check bluebyte.de and berlin.ubisoft.com

Senior 3D Environment Artist - [Assassin's Creed VR] (f/m/d)

Düsseldorf - Full-time - 743999752912148

JOB DESCRIPTION

As Environment Artist you will be responsible for creating high quality 3D environment assets for production to bring life and detail to the immersive world we are building and the captivating stories we are unfolding for our players to entice their curiosity.

Primary objectives:

  • Creation of high quality 3D environment assets
  • Integration of 3D assets into the game engine
  • Close collaboration with the Art Director and Lead Artist to work within the visual style of the game

Specific tasks:

  • Create high quality models and textures
  • Ensure performance and technical quality of 3D environment assets
  • Setup destruction, dynamic objects and other functionality of art assets
  • Optimization of assets to fit specific technical requirements
  • Cooperation with other Ubisoft teams all around the world on a daily basis

Qualifications

  • A minimum of 5 years’ experience as an Environment / Props artist in game development
  • Great understanding of next gen asset creation workflows
  • A keen eye for composition, shape, color and detail
  • Very good skills in Maya, 3DS Max, Zbrush and Photoshop
  • Strong texturing and painting skills
  • Being able to closely adapt a specific art style
  • Being used to work on tasks autonomously and to deliver results in time
  • Great communication skills and a positive attitude
  • Fluent in English, both verbally and written

    Bonus
     
  • Knowledge of Substance Designer / Painter is a plus
  • Good Animation and/or riggings skills are a plus (Maya, 3DS Max, MotionBuilder)
  • Experience with outsourcing is a plus
  • AAA game experience is a plus

Additional information


PORTFOLIO

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume.

All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of natural and realistic environments and props
  • Examples of materials and high quality textures
  • Show both organic and hard surface works
  • Examples of style variety

Please ensure the link to your portfolio works before submitting your application.

Studio Life

Looking to be part of a fun, creative and passionate workplace with  a great work life balance? In our open, international and friendly environment you will work with some of the best craftsmen in the industry. Our state of the art studio will inspire you to go above and beyond to create experiences that will stay with the players.

We want to help you stay an expert in your field and have guest speakers from the industry, workshops, online learning platforms, in-studio library and paid self-study time. With team events, various clubs, gaming groups, free German classes, you will find friends from all over the studio to bond with. 

Living in Düsseldorf

Düsseldorf is a very multi-national city close to the border of Germany famous for its Japanese culture. A Japanese gardens, "Little Tokyo" area for Asian cuisine, and celebrating Japan Day along the River Rhine are a part of it's charm. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture.

Two hours from Paris, Amsterdam, the UK & Hamburg - an excellent location to explore Europe even on a weekend. Nature parks offer a sanctuary for those needing a break from city life. More suburban areas surround the city for those looking for a more relaxed pace.

The application via our career portal must include your resume, and a cover letter (both in English) detailing your earliest starting date, salary expectations and motivation.

  • Relocation Assistance provided
  • Flexible work hours
  • Monthly travel budget
  • 26 days holiday, 11 days public holidays, 5 Care for your Sick Child days (all paid)
  • Health Insurance (50% contribution paid by Ubisoft) and paid sick days
  • Pension Scheme
  • Gym subsidy
  • Monthly childcare budget
  • Discounted games & more

Diveristy & Inclusion: (f/m/d = female, male, diverse) At Ubisoft we foster an inclusive environment. All applications are welcome!

 

For further information please check www.bluebyte.de and www.ubisoft.com.

Ubisoft Blue Byte GmbH 
Studio Düsseldorf
Luise-Rainer Str. 7
40235 Düsseldorf

Geschäftsführer: Yves Guillemot
Sitz der Gesellschaft: Düsseldorf
Amtsgericht Düsseldorf HRB Nr. 51772

UX Designer [Rainbow Six Siege] (f/m/d)

Düsseldorf - Full-time - 743999752597255

JOB DESCRIPTION

Rainbow Six Siege 

Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.

As a UX designer on the Rainbow Six Siege team you will get to work within the design team to define the structures and wireframe of our features, explore improvements and ensure the best experience in the final delivery! 

What You'll do

  • Create prototypes of game features to ensure a high quality user flow.
  • Craft solid UX specifications and documentation
  • Propose and present how users interact with features by using rapid prototyping tools
  • Create functional prototypes for rapid iterations on key elements;
  • Continuously optimize the user experience by iterating your designs based on user research and tests
  • Ensure that signs and feedback clearly communicate the game information based on best practices in accessibility;
  • Showcase and document information hierarchy and architecture for any given feature
  • Ensure optimal interaction feedback and minimal control latency
  • Work with different input methods in mind (PC / Consoles)
  • Collaborate with game designers to achieve the best controls and inputs for a fluid and consistent player experience
  • Implement an optimal interface layout plan;
  • Ensure that the interface arrangement accounts for localization constraints;
  • Work within the guidelines provided by direction

Qualifications

What you bring

  • At least 2 years working experience on UX design
  • Understanding of lean UX concepts and the ability to work within a continuous flow environment (ability to think holistically while building and learning iteratively)
  • Solid grasp of ergonomic principles applied to video games;
  • Profound knowledge of interaction design and user behavior
  • Proficiency in at least 1 prototyping tool for web products (Axure, Balsamiq, or others)
  • Proficiency in at least 1 visual design tool (Photoshop, Illustrator, or others)
  • Ability to create functional prototypes;
  • Strong communication and presentation skills;
  • Ability to innovate and design exceptional user experiences;
  • Ability to rely on a user-focused design approach
  • Fluent in English, both verbally and written

Additional information

What we Bring

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader

  • Relocation and Visa Support 
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
  • Company Pension Scheme.  
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
  • Up to 350€ childcare support per child per month.  
  • Discounted Games.  
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
  • Monthly Mobility Budget. 80€  
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
  • German classes for free. Main language in the studio is English.  
  • All Legal residents of Germany are entitled to free public healthcare 

For further information please check www.bluebyte.de

Game Designer (Combat) [Assassin's Creed VR] (f/m/d)

Düsseldorf - Full-time - 743999748240822

JOB DESCRIPTION

At Ubisoft, we are currently looking for a passionate VR game designer specialising in combat design. As part of an international AAA team you will be part of crafting a breath-taking game for the iconic and legendary Assassin's Creed IP, shaping the future of VR.  

You will create the ultimate immersive experience for players by designing adrenaline-inducing VR melee combat. You’ll focus on systems – creating rich and accessible mechanics, whilst ensuring that they are balanced and fun for the player. 

You will work on the Oculus platform, on a large-scale multi-studio project across the globe, and with the budget of AAA production behind you.  

  • Design and prototype proven and innovative game systems for VR Combat
  • Work in engine to implement content and maintain balance across various systems
  • Ensure the implementation of desired features into actual gameplay
  • Create and maintain design documentation, including feature specification and implementation guidelines
  • Analyse playtest results and create actionable plans for improvements
  • Provide feedback and guidelines for partner teams; VFX and Animation
  • Collaborate and communicate in a large co-dev project with diverse disciplines (Programmers, Designers, UI/UX, User Research, QA, etc.)
  • Prioritise and meet deadlines, document and communicate progress, participate in meetings
  • Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation

Qualifications

  • Previous experience in VR design
  • Previous experience designing Combat and/or AI systems
  • Strong knowledge of Unity
  • Understanding of Combat game design principles
  • Ability to communicate and collaborate effectively on a large co-dev project with team members of different disciplines
  • Demonstrated ability to effectively document and communicate ideas and concepts;
  • Task driven with good prioritisation, analytical and problem-solving skills
  • Proficient in English, both spoken and written.

- This position is located in Germany and requires relocation
- No German language skills necessary; only proficiency in English

Additional information

Studio Life

Looking to be part of a fun, creative and passionate workplace with  a great work life balance? In our open, international and friendly environment you will work with some of the best craftsmen in the industry. Our state of the art studio will inspire you to go above and beyond to create experiences that will stay with the players.

We want to help you stay an expert in your field and have guest speakers from the industry, workshops, online learning platforms and paid self-study time. With team events, various clubs, gaming groups, free German classes, you will find friends from all over the studio to bond with. 

Living in Düsseldorf

Düsseldorf is a very multi-national city close to the border of Germany famous for its Japanese culture. A Japanese gardens, "Little Tokyo" area for Asian cuisine, and celebrating Japan Day along the River Rhine are a part of it's charm. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture.

Two hours from Paris, Amsterdam, the UK & Hamburg - an excellent location to explore Europe even on a weekend. Nature parks offer a sanctuary for those needing a break from city life. More suburban areas surround the city for those looking for a more relaxed pace.

The application via our career portal must include your resume, and a cover letter (both in English) detailing your earliest starting date, salary expectations and motivation.

  • Relocation Assistance provided
  • Flexible work hours
  • Monthly travel budget
  • 26 days holiday, 11 days public holidays, 5 Care for your Sick Child days (all paid)
  • Health Insurance (50% contribution paid by Ubisoft) and paid sick days
  • Pension Scheme
  • Gym subsidy
  • Childcare budget
  • Discounted games & more

For further information please check www.bluebyte.de and www.ubisoft.com.

Ubisoft Blue Byte GmbH 
Studio Düsseldorf
Luise-Rainer Str. 7
40235 Düsseldorf

Geschäftsführer: Yves Guillemot
Sitz der Gesellschaft: Düsseldorf
Amtsgericht Düsseldorf HRB Nr. 51772

Technical Animator [Avatar Project] (f/m/d)

Düsseldorf - Full-time - 743999752578217

JOB DESCRIPTION

Avatar
As part of the Avatar Project, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.

What You'll do

As our new Technical Animator you will have the opportunity to craft stunning character and creature rigs while creating tools used by the art, technical art and animation teams

  • Develop and support character/creature motion and deformation systems
  • Deformation setup of character rigs and implementation into the game engine
  • Cooperation with other Ubisoft teams all around the world on a daily basis
  • Collaborate with modelers to create models which meets technical requirements
  • Collaborate with animators to design motion controls and tools
  • Daily support for Art and Tech teams.
  • Developing tools & scripts to streamline the setup process
  • Collaborates with Tech-Art Department, Art-Department, Programmers    

Qualifications

What you bring

  • Good knowledge of Python, (C#, C++ a plus)
  • Good knowledge of Maya, an/or MotionBuilder, 3DMax
  • Knowledge of tools used in the parametric creation of nodes
  • Good understanding of Human, Facial and Animal Anatomy
  • Experience working on shipped titles for consoles and/or pcs, as Technical Artist (Rigger).
  • Solid understanding of art optimization techniques.
  • Experience and understanding of art/animation pipelines for game engines
  • Ability to think creatively to overcome technical challenges.
  • Experience in video-game production as Technical Artist, Character / Rigging (minimum 3 years).
  • Good oral and written English

Additional information

What we Bring

  • Relocation and Visa Support 
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
  • Company Pension Scheme.  
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
  • Up to 350€ childcare support per child per month.  
  • Discounted Games & all Ubisoft games released on PC 
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
  • Monthly Mobility Budget. 80€  
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
  • German classes for free. Main language in the studio is English.  
  • All Legal residents of Germany are entitled to free public healthcare 

PORTFOLIO

For us to review your application it would be great to see a portfolio of your work together with your application.

It would be great if it contain:

  • A detailed shot breakdown of your work, including what you are responsible for in your reel, portfolio, screenshots etc.
  • Scripts or application examples, code samples.
  • Examples of rigs and tools for character creation

Teamleiter Kreditorenbuchhaltung (f/m/d)

Düsseldorf - Full-time - 743999741646755

JOB DESCRIPTION

Für unser Entwicklungsstudio Ubisoft Düsseldorf suchen wir eine/n Teamleiter Kreditorenbuchhaltung (f/m/d)

Du bist du dafür verantwortlich sicherzustellen, dass die Ziele des Unternehmens im Finanzbereich realisiert werden. Du erreichst dies, indem du Standards und Prozesse in deinem Bereich in enger Zusammenarbeit mit deinem direkten Vorgesetzten, anderen abhängigen Interessengruppen im Einklang mit der Ausrichtung des Unternehmens und den Compliance-Standards der lokalen GAAP implementierst. Du bist Ansprechpartner für fachliche und organisatorische Fragen in deinem Bereich für deine Mitarbeiter und deine Vorgesetze.

Zu deinen Aufgaben zählen:

  • Fachliche Leitung eines Teams im Kreditorenbereich
  • Überwachung, Planung und Kontrolle der finanziellen Aktivitäten des Unternehmens auf der Kreditorenseite
  • Definition und Verwaltung von Prozessen und internen Qualitätsrichtlinien und die Koordination mit der Abteilungsleitung
  • Unterstützung des Kreditorenteams in seiner persönlichen Entwicklung, indem du sicherstellst, dass jeder nach seinen besten Fähigkeiten arbeiten kann
  • Operative Unterstützung des Teams, um eine gleichmäßige Arbeitsbelastung zu gewährleisten
  • Vorbereitende Abschlussarbeiten 
  • Verwaltung aller AP-bezogenen Prozesse
  • Kontenabstimmung mit externen Lieferanten
  • Vorbereitung und Durchführung des Zahlungslaufes
  • Fortlaufende Optimierung aller Prozesse im Hinblick auf Digitalisierung 
  • Prozessverbesserungen auf AP-Seite in enger Zusammenarbeit mit deinem direkten Vorgesetzten und durch Teilnahme an strategischen Projekten
  • Mitwirkung an spannenden Projekten und Sonderaufgaben

Qualifications

  • 2+ Jahre einschlägige Führungserfahrung
  • 4+ Jahre Erfahrung in der Kreditorenbuchhaltung
  • Weiterbildung als Finanzbuchhalter von Vorteil
  • Sehr gute Kenntnisse über Kreditorenbuchhaltung und allgemeine Buchhaltungsverfahren
  • Fundierte Kenntnisse der Rechnungslegung nach HGB und des Steuerrechts
  • Kompetent in der Dateneingabe und -verwaltung
  • Erfahrung in der Integration von Softwareprodukten wünschenswert
  • Erste Erfahrungen mit Automatisierungsprozessen
  • Organisieren und Priorisieren mit Liebe zum Detail und Genauigkeit
  • Arbeiten mit vertraulichen Informationen
  • Fokus auf Kommunikationsfähig und Teamarbeit
  • Verhandlungssicheres Deutsch und Englischkenntnisse
  • Fristgerechtes arbeiten
  • Excel-Kenntnisse und Oracle Kenntnisse von Vorteil

Additional information

  • Flexible Arbeitszeiten - Unsere Kernarbeitszeit ist von 10 bis 16 Uhr. Du entscheidets wie du den Rest der Arbeitsstunden einteilst
  • Ubisoft Blue Byte Academy - Entdeckt euer Potential und bildet euch mit unserem umfassenden Lern- und Trainingsprogrammen weiter
  • Betriebliche Altersvorsorge - Wir bieten ein attraktives Programm zur Entgeldumwandlung - mit hohen Zuschüssen 
  • Kinderbetreuungszuschuss - Wir bieten bis zu 350€ netto monatlich pro Kind.
  • Rabatt auf Games - Ihr könnt regelmäßig ausgezeichnete Ubisoft-Spiele zu tollen Rabatten bestellen
  • Fitnesszuschuss - Wir steuern bis zu 50% zu eurer Mitgliedschaft in Fitnessstudios bei
  • Mobilitäts-Budget - Euch stehen monatlich 80€ für das Leasen von Rädern, Mieten von Parkplätzen und ÖPVN-Tickets zur Verfügung
  • Sprachkurse - Wir bieten kostenlose und akkreditierte Englisch- und Deutschkurse an
  • Gratis Früchte, Wasser, Tee und Kaffee im Studio

 

Tools Programmer [Beyond Good And Evil 2] (f/m/d)

Mainz - Full-time - 743999750585628

JOB DESCRIPTION

Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project.

As a Tools Programmer on our team, you play a fundamental role in the design and implementation of the technologies used by our content creation teams. You know you have done a good job when they can effortlessly channel their vision and creativity into the game.

You will equip the team with the solutions they need to transform an idea into a fun and playable experience. You enjoy working iteratively and consider user feedback invaluable. Through this collaborative loop, you guarantee that the tools you deliver are efficient and intuitive.

What you will do:

  • Compile and understand development needs and assess their feasibility to best serve the production team
  • Analyze existing functions in the engine and see how they could be enhanced
  • Suggest improvements by designing and implementing new systems 
  • Collaborate with TDs to enhance the production pipeline  
  • Support the production functions and systems: production workflows in the editor, third-party application plug-ins 
  • Determine and correct the tools bugs identified by people from other crafts and tools testers (and eventually the quality control team)  
  • Document the work to transfer knowledge and enable users (from other crafts) to understand how to use the new systems and functions

Qualifications

What you bring:

  • 3-5+ years of professional experience 
  • Excellent programming skills in C++ 
  • Good knowledge of C#
  • Basic knowledge of 3D Math 
  • Good understanding of WPF and the model to support it (MVVM) 
  • Strong ability for analyzing and extending existing code 
  • Excellent teamwork abilities 
  • Great interpersonal and communication skills; we integrate directly with teams around the world 
  • Fluent in English 
  • Self-organized and structured work attitude

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Any relevant code/work samples you can provide are highly appreciated 

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

For further information, please check https://mainz.ubisoft.com/en/

IT Asset Manager (f/m/d)

Düsseldorf - Full-time - 743999741066837

JOB DESCRIPTION

In order to deliver great games, we need the best support organization to ensure everything is working perfectly. The Local IT Asset manager is responsible for the quality and life cycle of the IT assets at Ubisoft Business and Production sites within the region EMEA Central and will plan and design the asset strategy next to involvement in all IT asset related process and workflow definitions.

The Local IT Asset Manager oversees all IT assets, ensures the data quality in regards of the inventory and is responsible for the definition of the software maintaining the IT asset data, the coordination of global asset alignments as well as designing rollout strategies and plans for new asset generations in coordination with the Local IT Site Managers.

This is a fulltime position and requires working onsite in Düsseldorf preferable but acceptable in Mainz or Berlin too.

Mission:

  • Closely work together with IT Manager, creating a collaborative and productive working environment, reporting hierarchically to the IT Area Manager
  • Closely work with internal and external partners to ensure alignment and that all requirements and policies are satisfied
  • Own the region IT asset strategy and decision process, provide support to the regional strategic objectives in alignment with the global strategy and all sites of EMEA Central region.
  • Gather feedback from representatives of all projects, studios and regional management to make sure the asset quality is in line with expectations
  • Oversee the asset life cycle/inventory and ensure reporting towards Local IT management for budget definition and asset rollout planning
  • Provide quality reporting on asset inventory for availability, evolution, status and utilization 
  • Ensure Software and Hardware standards and inventory are updated and accurate
  • Validate that all actions performed by the IT teams follow asset management best practices and policies
  • Be the escalation level on assets and inventory for management
  • Represent and advocate the region interests within the global IT organization
  • Elaborate and follow the site’s asset planning with the IT Managers
  • Be liaison between IT and ITAM as well as finance teams for IT assets
  • Work with Local IT teams, procurement teams, controlling and Partners to implement standards and improve processes for a highly efficient environment
  • Support events with proper asset planning and delivery and ensure recovery of IT assets
  • Contribute to the Global IT teams to ensure efficiency and maturity for the planning and management of IT assets, their life cycle and inventory

 

Qualifications

You as a candidate

We are looking for someone that is very service minded and has several years of experience in IT. You should have a relevant College diploma in Information Technology or equivalent experience. You are very flexible and have a problem-solving approach to challenges. You should be autonomous and good at taking initiatives.

Training

  • College diploma in Information Technology, or equivalent experience 
  • ITIL v3 or higher foundation certification is a benefit
  • PMP or Prince2 certification is a benefit
  • IA ITAM certification is a benefit

Relevant experience

  • Minimum 3+ years of experience in developing and managing IT asset strategies
  • Benefit and data driven decision management
  • Service Management
  • Negotiation
  • Executing strategies for operational IT organization unit is a benefit
  • Project Management knowledge is a benefit
  • Business Process and Data Analytics is benefit

Soft Skills & Attitude

  • Strong listening & communication skills in English (spoken and written)
  • Strong management and organizational skills
  • Broad IT assets knowledge
  • Service oriented mentality
  • Great understanding of site realities and awareness of regional and global impacts
  • Continuous improvement mindset 
  • Ability to work in multi-cultural organization
  • Ability to work effectively in a fast-paced changing environment 
  • Ability to work autonomously with ownership
  • Additional languages of the region are a benefit
  • Ability to work well in teams, to cooperate and communicate with individuals and stakeholders from various backgrounds and hierarchical levels

Additional information

Your benefits

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. 
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal

The application must include your resume, and a cover letter detailing your earliest starting date, salary expectations and motivation.

C++ Generalist Programmer [Rainbow Six Siege] (f/m/d)

Düsseldorf - Full-time - 743999745819179

JOB DESCRIPTION

Rainbow Six Siege 

Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.

Rainbow Six Siege is the largest commercially successful game of Ubisoft with millions of concurrent players and a strong E-sport scene.

As a Generalist Programmer on the Rainbow Six Siege team you will be working with our UI implementation team in laying the foundation and architecture of the user interface for our online systems. 

What you will do

You will be working as part of our feature teams, including but not limited to quality of life improvements, monetization and retention features of Rainbow Six Siege.

  • Work closely together with architects and technical leads within Rainbow Six around the world.
  • Collaborate with artists and designers in delivering world-class user interface systems.
  • Siege is a fantastic game with a great community, and we work to improve the experience for our users. You are able to carefully balance the need of a developer with the expectations of the end-user.
  • Work on a feature from conception, to research, to final implementation.
  • Design and implement UI screens and components in C++
  • Improving and extending existing game UI and UI framework
  • Setting up wireframes for UI Artists and Designers to work in
  • Design and implement client-side UI logic, working together with Online Programmers.

Qualifications

What you will bring

  • Strong C++ skills
  • 3+ years of professional experience.
  • Good understanding of the MVVM paradigm
  • Good understanding of modern Software Engineering
  • Master or Bachelor degree in (Applied) Computer Science or any relevant qualifications with a strong technical background
  • Self-direction and motivation
  • Excellent communication skills, and desire to work as a team-player
  • Fluent in English

Additional information

What we will bring

  • Relocation and Visa Support
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays
  • Company Pension Scheme.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Up to 350€ childcare support per child per month.
  • Discounted Games.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • German classes for free. Main language in the studio is English.
  • All Legal residents of Germany are entitled to free public healthcare

For further information, please check https://duesseldorf.ubisoft.com/en/ and www.ubisoft.com.

Lead Artist [Beyond Good And Evil 2] (f/m/d)

Mainz - Full-time - 743999742184139

JOB DESCRIPTION

Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project.

As Lead Artist on our team, you will be responsible for leading the art team in the development of AAA environments and assets while ensuring adherence with the creative vision of the game. 

What you will do:

  • Help establish, develop and maintain the game artistic style and visual quality
  • Help build a successful and proactive team of artists by pushing the quality bar with seasoned artists to mentoring and helping junior staff with their first ever game
  • Inspire and motivate the art team to achieve their best, driving artistic quality by example and successful teamwork, giving feedback and direction where needed
  • Work closely with the art director, product owner, designers, and engineers to establish the production pipeline and best practices for the game
  • Create and maintain the brand/art style guides and technical documentation
  • Mentor artists along their career paths, setting challenges to encourage growth
  • Assess and manage all staff members career progression by helping with training and mentoring by continuous appraisals and feedback
  • Take ownership of the milestone planning, day-to-day feedback communications, and final quality of deliverables from various external partners (outsourcing)
  • Understand and work within project requirements and constraints

Qualifications

What you bring:

  • Minimum 5 years experience as an artist in video games, with at least 1 shipped AAA title, plus experience leading and managing an art team
  • Excellent communication skills as a leader, collaborator, and mentor
  • Excellent 2D and 3D skills - 3D modeling, texturing and lighting
  • Proficient with industry tools like 3DS Max and Photoshop, with an ability to learn new tools
  • Pro-active & collaborative work attitude toward achieving results under pressure
  • Excellent organizational and interpersonal skills
  • Excellent communication skills as a leader, collaborator and mentor with a proactive approach to collaboration and feedback from others
  • Excellent communication skills, never afraid to ask questions and to help teammates with answering their own

Nice to have:

  • Enjoy the feedback process as the best way to create fantastic visuals and collaboration when working with outsource and external contractors
  • A proven track record in the delivery of high performance, high quality 3D assets for AAA titles

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • A portfolio with a breakdown of your best and most fitting work (attach work samples or send us a link to your personal website or online portfolio)

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

For further information, please check https://mainz.ubisoft.com/en/

Senior UI Designer [Anno] (f/m/d)

Mainz - Full-time - 743999742183391

JOB DESCRIPTION

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

As a Senior UI Designer on our team, your player-focused mindset allows you to conceptualize intuitive menus whose look and feel encompass our game's overall creative vision. Working as both, a hands-on designer and a direction-providing mentor for less experienced colleagues, you ensure that the game experience remains intuitive, immersive and provides our players with the right information at the right time. At times you might also engage in the design of icons and support us with interface related graphic design.


What you will do:

  • Work closely with the Lead UI Designer to conceptualize and design menus and HUD elements
  • Adapt and develop graphic design and motion graphic solutions fitting to Anno's visual style
  • Clearly communicate ideas in a visual manner, either as wireframes, or mock-ups
  • Work closely with the UX and Game Design teams to know what type of player experience is intended
  • Work closely with the programming team to implement menus into the game and verify the quality of said menus once implemented
  • Mentor less experiences team members to contribute towards a cohesive, effective and motivated team
  • Design motion graphics for in-game assets
  • Discover solutions to make UI user-friendly
  • Design icons

Qualifications

What you bring:

  • College diploma in graphic design and multimedia or equivalent training/work experience
  • 4+ years experience in creating interfaces for video games for both PC and console
  • Experience working on game interfaces on two or more published titles
  • Proficient in Adobe Creative Suite and prototyping software
  • Creativity and sense of initiative (proactivity, originality and resourcefulness when searching for solutions)
  • Show ownership and responsibility by pro-actively and independently driving tasks
  • Ability to work as part of a team
  • Ability to guide others and give feedback in a clear and constructive manner
  • Openness to constructive criticism and able to adapt to change
  • Strong verbal and written English skills

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • A portfolio with a breakdown of your best and most fitting work – show us your process and why you are a great fit! (attach work samples or send us a link to your personal website or online portfolio)

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

For further information, please check https://mainz.ubisoft.com/en/

Lead Graphics Programmer [Snowdrop] (f/m/d)

Düsseldorf - Full-time - 743999750776563

JOB DESCRIPTION

Snowdrop

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

What You'll do

As our new Lead Graphics Programmer you will be working in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable graphics functionalities that bring Snowdrop and its various titles to an even higher visual and performance standard

  • Leading a team of other programmers
  • Consult projects on technology choices  
  • Develop procedural generation modules for our game engine       
  • Further development of our existing Snowdrop 3D-Engine in context of a AAA game
  • Improve the terrain and landscape rendering module
  • Enhance global illumination rendering and do general performance analysis and optimization on the graphics level
  • Collaborate with Programmers, Designers and other game teams

Qualifications

What you bring

  • Strong skills in C++
  • Very good knowledge of advanced mathematics
  • Good debugging and problem solving skills
  • Knowledge of graphics programming
  • Knowledge of pixel- and compute-shader programming
  • Ability & desire to work as a team player
  • Strong ability for analyzing and extending existing code
  • Ability to collaborate with artists on graphics techniques
  • Knowledgeable in a variety of special FX techniques and the latest rendering algorithms
  • Excellent communication and good English skills
  • Self-direction and motivation
  • Bachelor or Master degree in computer science or any other relevant experience

Additional information

What we Bring

  • Relocation and Visa Support 
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
  • Company Pension Scheme.  
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
  • Up to 350€ childcare support per child per month.  
  • Discounted Games.  
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
  • Monthly Mobility Budget. 80€  
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
  • German classes for free. Main language in the studio is English.  
  • All Legal residents of Germany are entitled to free public healthcare 

For further information please check www.bluebyte.ubisoft.com and www.ubisoft.com/snowdrop

Software Developer (.NET) [Enterprise Infrastructure Solutions Team] (f/m/d)

Mainz - Full-time - 743999747142127

JOB DESCRIPTION

As a Software Developer on the Enterprise Infrastructure Solutions Team you will help us design and deploy technical solutions that support the activities of Ubisoft employees worldwide within an advanced IT environment.

Continuous improvement and extensive functions and features will be part of your work in parallel to leverage technology and data for new features and use-cases. If your skills allow you to identify, analyze and implement possible solutions, then you are in the right place. You can expect a highly collaborative environment where knowledge is freely shared, and help is always available.

What you will do:

  • Design, develop and establish advanced IT environment
  • Analyze the needs and develop solutions in coordination with your internal customers
  • Develop tools and services to automate and increase efficiency
  • Identify risks and opportunities presented during the development and provide solutions to resolve potentially complex problems
  • Provide feedback for peers and team process to facilitate continuous improvement

Qualifications

What you bring:

    Training and relevant experience

    • Master, Bachelor, Fachinformatiker or equivalent degree in Software development
    • .NET core skills and experience

    Knowledge and skills required

    • Proficiency in designing, coding, debugging, refactoring, profiling, and optimizing new and existing systems with excellent problem-solving skills
    • Managing APIs
    • Experience in collaboration with DevOps
    • Experience with Source Control Management, preferably GIT
    • Good communication skills
    • Sense of humor, positive approach, a generous spirit, a desire to learn and grow, and a team-focus
    • Ability to complete duties on time whilst maintaining a high-quality service
    • Enthusiasm in learning and using new technologies
    • Good attention to details
    • Fluent in English

    Nice to have

    • Experience with Frontend Programming
    • IT Infrastructure Knowledge
    • Experience in Data Management

    What to send our way:

    • Your CV, highlighting your education, experience and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    For further information, please check https://mainz.ubisoft.com/en/

    Senior 3D Programmer [Beyond Good And Evil 2] (f/m/d)

    Mainz - Full-time - 743999728848743

    JOB DESCRIPTION

    Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

    As a Senior 3D Programmer on our team, you will be both a hands-on programmer and a direction-providing mentor across the 3D spectrum to connect with our players on two of the most critical aspects of a AAA game: its visuals and its performance.  

    What you will do:

    • Write and review code customized to the hardware you’re working with
    • Coach and mentor other members of the graphics team, empowering them to innovate
    • Provide support to content creators, meeting often to assess their needs and vision + discuss limitations
    • Improve existing graphical features and inspire the development of new ones
    • Anticipate complex problems + propose adapted solutions, considering the entire production pipeline
    • Explore new hardware and deal with the interesting challenges and opportunities it poses
    • Stay up to date on the latest tech trends and techniques + recommend our best practices

    Qualifications

    What you bring:

    • Undergraduate degree in Computer Science, Computer Engineering, or equivalent
    • Around 5 years of graphics programming experience (for video-game consoles a huge plus) or related experience
    • Proficiency in C++ 
    • Analytical and mathematical Skills
    • Knowledge of GPUs, HLSL, and modern graphics APIs (e.g. DirectX 12 and Vulkan) + understanding of game engines and their limitations
    • A thorough grasp of memory management & multithreaded programming techniques
    • Solid interpersonal and presentation skills & the ability to clearly communicate cross-departmentally
    • A long-term approach to problem-solving (if the solution isn’t sustainable, it simply won’t do) 
    • A collaborative and innovative spirit
    • Willingness to continue learning – new technologies, engines, rendering techniques, programming languages, you name it

      * Technical proficiency in areas of 2D and 3D art a plus

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us
    • Any relevant code/work samples you can provide are highly appreciated 

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

    For further information, please check https://mainz.ubisoft.com/en/

     

    Lead VFX Artist - [Assassin's Creed VR] (f/m/d)

    Düsseldorf - Full-time - 743999752983215

    JOB DESCRIPTION

    As Lead VFX Artist for the Assassin’s Creed VR team you will be passionate about creating high-quality visual effects that are in-line with the creative direction of the game universe and adhere to any technological budget constraints. In order to give our players an unforgettable experience you’ll use your in-depth understanding of the impact that VFX has and how to smoothly integrate it. You will lead a diverse team in a passionate, fun and creative workplace and maximise their potential as you always strive for excellence. 
     
     

    • As lead you will inspire, manage and develop the VFX team 
    • You’ll collaborate with the Art Director to ensure the VFX is aligned with the defined vision 
    • You’ll enjoy giving mentorship and clear direction for the aesthetic and technical requirements 
    • As part of one of our cutting-edge AAA VR projects, you’ll be ignited with a passion to research and develop new VFX solutions both visually and technically 
    • Together with the technical art team, you’ll investigate and develop optimised VFX solutions to achieve the highest quality level within the limitations of the platform and project. 
    • Negotiating the needs of the team will be a challenge you are geared up for

    Qualifications

    What you’ll bring 

    • 5 years of VFX experience, having shipped at least 1 title
    • 2 years of experience in a leadership role 
    • Experience with Unity 
    • Experience with Houdini 
    • Experience optimising VFX for mobile platform preferred 
    • Your communication skills are excellent; you can clearly explain and document concepts, give feedback to internal artists and are fluent in English both written and verbally. 

    You as a person 

    • You’ll build trust with your team and lead with integrity and high emotional intelligence 
    • You find it easy to collaborate with other departments and be a bridge between your areas of expertise to enrich gameplay, accessibility and the player experience 
    • You are organised and have the experience to deliver time estimates for VFX deliverables, participating in the planning for the projects visual effects. 
    • When it comes to improving upon existing technologies and developing new ones that raise the bar of the game, you are passionate and curious 
    • You are a bold and intelligent negotiator 

    Please include a link to your portfolio with your application and ensure the link is still valid.

    Additional information

    Studio Life

    Looking to be part of a fun, creative and passionate workplace with  a great work life balance? In our open, international and friendly environment you will work with some of the best craftsmen in the industry. Our state of the art studio will inspire you to go above and beyond to create experiences that will stay with the players.

    Living in Düsseldorf

    Düsseldorf is a very multi-national city close to the border of Germany famous for its Japanese culture. A Japanese gardens, "Little Tokyo" area for Asian cuisine, and celebrating Japan Day along the River Rhine are a part of it's charm. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture.

    Two hours from Paris, Amsterdam, the UK & Hamburg - an excellent location to explore Europe even on a weekend. Nature parks offer a sanctuary for those needing a break from city life. More suburban areas surround the city for those looking for a more relaxed pace.

    For more information here: Studio Life & Düsseldorf 

    • Relocation Assistance provided
    • Flexible work hours
    • Monthly travel budget
    • 26 days holiday, 11 days public holidays, 5 Care for your Sick Child days (all paid)
    • Health Insurance (50% contribution paid by Ubisoft) and paid sick days
    • Pension Scheme
    • Gym subsidy
    • Monthly childcare budget
    • Discounted games & more

    Diveristy & Inclusion: (f/m/d = female, male, diverse) At Ubisoft we foster an inclusive environment. All applications are welcome!

    Ubisoft Blue Byte GmbH 
    Studio Düsseldorf
    Luise-Rainer Str. 7
    40235 Düsseldorf

    Geschäftsführer: Yves Guillemot
    Sitz der Gesellschaft: Düsseldorf
    Amtsgericht Düsseldorf HRB Nr. 51772

    Online Systems Game Programmer [Rainbow Six Siege] (f/m/d)

    Mainz - Full-time - 743999746524966

    JOB DESCRIPTION

    Tom Clancy's Rainbow Six: Siege is an intense, new approach to the first-person tactical online shooter experience. You can now join our team at Ubisoft Mainz to help us shape this amazing project.

    As an Online Systems Game Programmer on our team, you will work alongside world-class developers of different specializations, ranging from Front-End and Online to Engine Programming. Everyone on the team is eager to share their knowledge and for you to contribute your own expertise.

    You will be given the opportunity to work on mandates that impact the overall performance of the title, as well as the productivity of the worldwide development team itself. Tom Clancy’s Rainbow Six: Siege is an ever-evolving title, as such, you will be tasked with finding solutions for complex technical challenges in our title, which boasts over 70 million registered players across 5 different platforms.

    What you will do:

    • Maintain our existing online services integrations for different kind of monetization features and other aspects of the game
    • Integrating Ubisoft Service API changes
    • Investigate efficient implementation options for new features
    • Propose sensible code refactoring and reduce technical dept
    • help us to keep our code quality on a high level; Finding a good balance between modern C++ within the existing project structures
    • Analyze the project code to optimize performance, minimize errors and enhance the overall player experience

    Qualifications

    What you bring:

    • Degree in Computer Science, or any relevant qualifications with a strong technical background
    • 3+ years of professional experience
    • Strong skills in C++
    • Analytical and creative problem solving skills
    • Aptitude for learning new technologies
    • Focus on efficiency, code quality and user experience
    • Ability to compile and analyze data, processes, and codes to troubleshoot problems and identify areas for improvement
    • Excellent verbal and written communication skills in English
    • Passion for video games and technology

      *Ability to develop unit testing in a plus
      *Deep understanding of game development process and practice is a plus
      *Knowledge of the software development life-cycle is a plus
      * Experience in on-demand cloud computing platforms (AWS/Azure/etc) is a plus
      *Experience with Go is a plus
      *Developing within the Linux environment is a plus

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us
    • Any relevant code/work samples you can provide are highly appreciated 

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

    For further information, please check https://mainz.ubisoft.com/en/

     

     

    UI Programmer [Rainbow Six Siege] (f/m/d)

    Düsseldorf - Full-time - 743999745819619

    JOB DESCRIPTION

    Rainbow Six Siege 

    Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.

    Rainbow Six Siege is the largest commercially successful game of Ubisoft with millions of concurrent players and a strong E-sport scene.

    As a UI Programmer on the Rainbow Six Siege team you will be working with our UI implementation team in laying the foundation and architecture of the user interface for our online systems. 

    What you will do

    You will be working as part of our feature teams, including but not limited to quality of life improvements, monetization and retention features of Rainbow Six Siege.

    • Work closely together with architects and technical leads within Rainbow Six around the world.
    • Collaborate with artists and designers in delivering world-class user interface systems.
    • Siege is a fantastic game with a great community, and we work to improve the experience for our users. You are able to carefully balance the need of a developer with the expectations of the end-user.
    • Work on a feature from conception, to research, to final implementation.
    • Design and implement UI screens and components in C++
    • Improving and extending existing game UI and UI framework
    • Setting up wireframes for UI Artists and Designers to work in
    • Design and implement client-side UI logic, working together with Online Programmers.

    Qualifications

    What you will bring

    • Strong C++ skills
    • 3+ years of professional experience.
    • Good understanding of the MVVM paradigm
    • Good understanding of modern Software Engineering
    • Master or Bachelor degree in (Applied) Computer Science or any relevant qualifications with a strong technical background
    • Self-direction and motivation
    • Excellent communication skills, and desire to work as a team-player
    • Fluent in English

    Additional information

    What we will bring

    • Relocation and Visa Support
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays
    • Company Pension Scheme.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Up to 350€ childcare support per child per month.
    • Discounted Games.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • German classes for free. Main language in the studio is English.
    • All Legal residents of Germany are entitled to free public healthcare

    For further information, please check https://duesseldorf.ubisoft.com/en/ and www.ubisoft.com.

    Senior VR Game Designer (Comfort) - [Assassin's Creed VR] (f/m/d)

    Düsseldorf - Full-time - 743999731038963

    JOB DESCRIPTION

    The Project

    Join today to shape the future of VR. We are adding to an established team to work on an exciting new Assassin’s Creed VR project. You will work on the Oculus platform, on one of Ubisoft’s most iconic and legendary IP’s on a multi-studio project across the globe, and with the budget of AAA production.

    Your Impact

    We are looking for a senior comfort VR game designer to work in our Comfort Team to imagine the future ways of enjoying VR

    • Design and prototype proven and innovative game systems for VR Comfort and Accessibility
    • Ensure the implementation of desired features into actual gameplay and settings, while maintaining the quality and balance between multiple gameplay systems
    • Create and maintain design documentation, including feature specification and implementation guidelines
    • Contribute to the handling, gameplay, mechanics and interface setup
    • Analyze and audit gameplay systems
    • Prepare guidelines and consult other teams with a focus on design for VR Comfort and Accessibility
    • Collaborate and communicate in a large co-dev project with diverse disciplines (Programmers, Designers, UI/UX, User Research, QA, etc.)
    • Prioritize and meet deadlines, document and communicate progress, participate in meetings.
    • Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation
    • Prepare testing/research environments, help test designs and iterate on the design

    Qualifications

    Neccessary

    • Previous experience in VR design with a focus on Comfort and/or Accessibility
    • Strong human-centered design skills and ability to analyze gameplay systems with critical judgment
    • Understanding of VR game design principles, Cognitive psychology, Ergonomics principles, Accessibility and UX
    • Ability to communicate and collaborate effectively on a large co-dev project with team members of different disciplines
    • Demonstrated ability to effectively document and communicate ideas and concepts;
    • Task driven, good time management and problem-solving skills, as well as strong analysis and communication skills
    • Proficient in English, both spoken and written.
    • Great communication skills, a positive attitude & a team player

    Bonus (but optional)

    • Experience working with Unity
    • Experience conducting user-tests or collaborating with User research
    • Experience working with Jira, Confluence and within Agile/Scrum Organizational Environment

    Additional information

    Your Benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Development Support: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, paid self-study hours and library.
    • Free English and German; The business language in the studio is English. No German is required to work with us.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
       
    • Gym Subsidy
    • Monthly Travel Budget
    • Discounted Ubisoft Games
    • & more


    Living in Düsseldorf

    Düsseldorf is a very international city close to the border of Germany famous for it's Japanese culture. With a Japanese gardens, "Little Tokyo" area for Asian cuisine and celebrating Japan Day along the River Rhine each year. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture. Two hours from Paris, Amsterdam, the UK and Hamburg - an excellent location to explore Europe even on a weekend. A large Deer park offers a natural sanctuary for those needing a break from the city life. More rural and suburban areas surround the city for those looking for a more relaxed pace.

    If you are passionate about video games and would like to work with like-minded professionals in an international team, please apply via our career portal. 

    The application must include your resume, and a cover letter detailing your earliest starting date, motivation.

    For further information please check www.bluebyte.de and www.ubisoft.com.

    Ubisoft Blue Byte GmbH 
    Studio Düsseldorf
    Luise-Rainer Str. 7
    40235 Düsseldorf

    Geschäftsführer: Yves Guillemot
    Sitz der Gesellschaft: Düsseldorf
    Amtsgericht Düsseldorf HRB Nr. 51772

    C++ Backend Developer [Security] (f/m/d)

    Düsseldorf - Full-time - 743999750934152

    JOB DESCRIPTION

    Security

    The Game Security Development team develops solutions that help Ubisoft maintaining the integrity of its games. To be tackled security risks can cover a wide range such as cheating, server-security and information disclosure.

    What You'll do

    The backend developer works on maintaining, managing, and extending the custom C++ backend solution, as well as developing new solutions to facilitate analytics and operations.

    Your primary objective as Backend Developer in the game security field is to develop and improve the online part of new and/or existing security solutions that’ll be used directly or indirectly by our game development teams to maintain the security of their games.

    • Actively participate in planning, designing, developing and testing the solutions.
    • Evaluate and select tools and technology for new features or improvements.
    • Perform load tests and optimize bottlenecks.
    • Actively work on the deployment and live operation processes for our online backend.
    • Improve security and resilience of the existing systems.
    • Connect the existing backend to other online systems within Ubisoft
    • Integrate databases where needed.
    • Acquire knowledge of the online part of existing anti-cheat and anti-piracy solutions.
    • Collaborate with other team members for adapting the online services to specific

    Qualifications

    What you bring

    • Good knowledge of C++
    • Systematic and pragmatic mindset
    • Proficiency in oral and written English
    • Experience in developing scale-able online systems
    • Experience with SQL and No-SQL databases, including data-modeling and administration
    • Experience in programming robust and efficient code
    • Autonomous
    • Comfortable working in Agile/Scrum/Kanban methodologies
    • Minimum of 2 years of professional experience in a software development field
    • Bachelor or Master degree in computer science or any other relevant discipline is a plus

    Bonus if you have a good understanding of:

    • Common vulnerabilities and exploitation methods of online services
    • Common constraints and limitations of multiplayer/online games
    • Continuous integration and automated deployment
    • Cloud-hosted infrastructure
    • Asynchronous patterns
    • Reverse engineering is a plus

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de

    Engine Programmer - Android [Snowdrop] (f/m/d)

    Düsseldorf - Full-time - 743999752374850

    JOB DESCRIPTION

    Snowdrop

    The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

    When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

    The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

    What You'll do

    As our new Graphics Programmer you get the opportunity to create the technical backbone of the game and production pipeline. 

    Through a focus on visualization related technologies, from low-level to high-level, you provide all the development teams with technical solutions to produce and carry out their vision and intentions into the game. 

    You will develop engines, tools and systems to ensure optimal and sustainable performance of the game and pipeline.   

    • Focus on making our games shine on Android
    • Work on multiple areas such as memory management, asset loading and streaming, physics, audio and other platform specific systems
    • Research, design, implement and maintain graphics modules with a strong focus on reusability and Android platform characteristics
    • Maintain and extend the existing technology and frameworks, safeguarding and improving stability
    • Work on improving existing systems and identifying new opportunities
    • Provide technical foundation for features
    • Analyze and improve performance and memory footprint of engine and pipeline features for all target platforms
    • Work with the team on improving game stability and service reliability

    Qualifications

    What you bring

    • Strong C++
    • Android architecture and systems knowledge
    • Knowledge of industry standard hardware architectures
    • Good knowledge of advanced mathematics
    • Experience with game engines
    • Ability to work with large, existing code bases
    • Good oral and written English  
    • Experience with current rendering APIs like Metal is a bonus 

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de and www.ubisoft.com/snowdrop

    Lead Development Tester [Beyond Good And Evil 2] (f/m/d)

    Mainz - Full-time - 743999742184405

    JOB DESCRIPTION

    Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project.

    As Lead Development Tester at Ubisoft Mainz, you and your team continuously contribute to the delivery outstanding content quality. You’ll guide a talented team of development testers while overseeing the overall development of our mandate.

    You are the key point of contact for advice within your team and well connected to all of production – from designers, to artists and programmers. Improving processes and taking charge of test plans is just as important to you as helping your team members grow. You also ensure that every one of their thoroughly tested features is accounted for, so that bugs and glitches don’t slip through the cracks and into the hands of our players.

    What you will do:

    • Collaborate with the production team to understand the overall game vision & design documentation
    • Partner with producers and project managers to help plan tasks and milestones
    • Oversee and drive test development, estimations, planning, execution, reporting and closure
    • Take accountability for the quality of all work and relationships on your team
    • Regularly meet with your team to follow up on test plans, provide feedback and coaching, discuss progress, tackle setbacks, coordinate bug correction, flag risks, set benchmarks, etc.
    • Plan and maintain defect management processes and tools
    • Keep QA and QC processes and documentation up to date
    • Coordinate work between the development team, the other studios and external QC teams 
    • Participate in recruitment to build your development testing team & foster your team’s long-term growth, including succession planning

    Qualifications

    What you bring:

    • Experience in game/software testing: 5+ years
    • At least 2 years of leadership experience in quality control or quality assurance, or related experience (project management an asset); with at least one title shipped in a lead role
    • Knowledge of bug tracking software (e.g. Jira), test creation software (e.g. TestRail), and game engines (e.g. Unity or Unreal) & their limitations
    • Demonstrated experience in test planning for complex features/systems
    • Ability to write QA reports in a professional manner
    • A highly innovative, empathetic, and collaborative spirit
    • Exceptional problem-solving, organizational, communication, mentorship, and interpersonal skills
    • Critical thinking, attention to detail, curiosity, resourcefulness, and plenty of flexibility
    • Proficiency to work in spoken and written English
    • A solid understanding of the market & a genuine passion for video games

    Nice to have:

    * Any coding knowledge: XML/HTML, JavaScript, Python, Java, C/C++/C#, SQL
    * Experience with automation test methods
    * Familiarity with Ubisoft's line of products and services
    * Certification in any of the following: PMP, Scrum Master, ISTQB-ATM
    * Experience working in global teams

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

    For further information, please check https://mainz.ubisoft.com/en/

    Intermediate/Senior UX/UI Designer [Skull & Bones] (f/m/d)

    Berlin - Full-time - 743999733414775

    JOB DESCRIPTION

    Your Mission

    As a UX/UI Designer, you will be working on the overall user experience of the game in all aspects and phases of production, you propose solutions to translate game design intentions into usable and memorable graphical user interfaces.
    You will be providing UX/UI and Interaction design and documentation for various aspects of the game, UI Design system, and be a part of the implementation.

    What you will do

    Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

    • Work on the UI design (Flows, Menus and HUDs) to meet design goals
    • Create Prototypes and documentation
    • Work closely with UX Specialists and Game Designers to create the structure and user journey of the game interfaces while ensuring to maintain a hierarchy of information and clear communication
    • Work closely with UI artists and UI engineers to deliver the best possible consistent user experience while staying within the engine’s technical requirements
    • Take an active role in implementation and feature delivery and test the integration of features in the game
    • Actively participate in qualitative review meetings
    • Iterate quickly based on feedback from users or raised by the development team

    Qualifications

    What you bring

    • Experience: you have a background in graphic design/interaction design/HCI related area. You have experience in a video game industry or equivalent, as a UX/UI Designer;
    • Competency: you are efficient and methodical, and you understand the technical issues related to game development, particularly in terms of game engine/editors;
    • Information: You are up to date with the latest UX/UI developments and you make a point of staying up to date. You are also aware of news and trends in the video game industry;
    • Versatility: 
    • You have a solid grasp of ergonomic principles applied to video games
    • You are expert with prototyping and rapid iteration based on feedback received. 
    • You are proficient with prototyping tool such as Axure, Adobe XD, Sketch, Photoshop, Illustrator (or other software for creating functional flowcharts, wireframes or mock-ups). 
    • You have basic knowledge of programming or scripting;
    • Team player: you like to work in collaboration with a multidisciplinary team with varied profile and from different studios. You are able to communicate effectively with individuals with varied profiles in English
    • Resources: you are motivated by learning new internal tools and you are not discouraged by regular change;

    Bonus Level

    • Strong compositing skills, experiences with video editing tools (After Effects, Premiere, etc…) and are the capability of integrating motion graphics or videos into the UI design

    We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude. 

    Additional information

    What we want to offer you:

    We want to build a studio in which everyone feels inspired, empowered and connected. We believe developers do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for a developer to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

    • Flexible working hours
    • External training, education in our in-house guilds and knowledge sharing with other project teams
    • Fresh fruit, discounted gym membership, support for child care, company pension scheme
    • Share ideas! = Working in an innovative and international company
    • Mobility Budget for public transportation, bike leasing or car park spots

    If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. Applications should include your resume, a cover letter with the earliest starting date, your salary expectation and why you would like to join us.


    For further information please check www.bluebyte.de and www.berlin.ubisoft.com.

     

    Graphics Programmer - VR [Snowdrop Engine] (f/m/d)

    Düsseldorf - Full-time - 743999752920960

    JOB DESCRIPTION

    Snowdrop

    The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

    When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

    The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

    What You'll do

    As our new Graphics Programmer you get the opportunity to create the technical backbone of the game and production pipeline. 

    Through a focus on visualization related technologies, from low-level to high-level, you provide all the development teams with technical solutions to produce and carry out their vision and intentions into the game. 

    You will develop engines, tools and systems to ensure optimal and sustainable performance of the game and pipeline.  

    • Focus on making our games shine on VR
    • Provide and maintain the technical foundation for visualization features that assist our VR productions in creating memorable experiences for our players
    • Research, design, implement and maintain graphics modules with a strong focus on VR, performance, target platform budget and reusability
    • Work on multiple platforms and areas such as rendering api, asset processing, terrain and other environment systems, lighting and special effects like post-processing and particles
    • Maintain and extend the existing graphics frameworks, safeguarding and improving stability and performance
    • Work with the team on realizing their game vision while maintaining the time, frame and memory budgets
    • Analyze and improve performance and memory footprint of graphics and pipeline features for all target platforms

    Qualifications

    What you bring

    • Strong C++ experience
    • Experience with current rendering APIs (e.g. DirectX 12, Vulkan, Metal)
    • Knowledge of industry standard CPU and GPU architectures
    • Good knowledge of advanced mathematics
    • Solid understanding of multi-threaded rendering architectures
    • Experience in working with existing game engines
    • Good English oral and written communication skills
    • Previous experience, or passion for, VR/AR techniques is a plus

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de and www.ubisoft.com/snowdrop

    Graphics Programmer [Snowdrop] (f/m/d)

    Düsseldorf - Full-time - 743999750771264

    JOB DESCRIPTION

    Snowdrop

    The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

    When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

    The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

    What You'll do

    As our new Graphics Programmer you get the opportunity to create the technical backbone of the game and production pipeline. 

    Through a focus on visualization related technologies, from low-level to high-level, you provide all the development teams with technical solutions to produce and carry out their vision and intentions into the game. 

    You will develop engines, tools and systems to ensure optimal and sustainable performance of the game and pipeline.   

    • Provide and maintain the technical foundations for visualization features that assist our AAA production in creating memorable experiences for our players 
    • Research, design, implement and maintain graphics modules with a strong focus on performance, target platform budget and reusability.
    • Work on multiple platforms in areas such as rendering api, asset processing, terrain and other environment systems, lighting and special effects like post-processing and particles.
    • Maintain and extend the existing graphics frameworks, safeguarding and improving stability and performance
    • Work with the team on realizing their game vision while maintaining the time, frame and memory budgets 
    • Analyze and improve performance and memory footprint of graphics and pipeline features for all target platforms.

    Qualifications

    What you bring

    • Strong C++
    • Experience with current rendering APIs (DirectX 12, Vulkan, Metal) 
    • Knowledge of industry standard CPU and GPU architectures
    • Good knowledge of advanced mathematics
    • Solid understanding of multi-threading rendering architectures
    • Experience with game engines
    • Good oral and written English  

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de and www.ubisoft.com/snowdrop

    Technical Lead (Programming) [Beyond Good and Evil 2] (f/m/d)

    Mainz - Full-time - 743999742185502

    JOB DESCRIPTION

    Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

    As a Technical Lead on our team, you enjoy rolling up your sleeves and getting deep into coding, while also engaging in technical team management. With the experience of a Senior Programmer, you are well equipped to design and implement high quality gameplay, tools and engine system and to perform code reviews. Working closely with the Senior Lead Programmer, you handle technical management tasks and mentor Junior and/or Intermediate Programmers, fostering their growth and development while promoting a good climate within the team.  

    Your responsibilities:

    • Play a Senior role in the design and development of architecture and features
    • Design, implement and maintain game and engine systems.
    • Implement and optimize code (primarily C++)
    • Identify risks and opportunities presented during the development and provide solutions to resolve potentially complex problems
    • Gather feedback and evaluate the work performed by team, analyze their impact on the project, and help them use this information to improve and grow
    • Mentor and regularly review team members’ code
    • Guide and empower team members to achieve objectives set by producers in good time and to high quality
    • Mentor team members and guide them in pursuing learning objectives which strengthen their skills and increase their future contributions to the team and studio

    Qualifications

    What you bring:

    • Master, Bachelor or equivalent in computer science or engineering. 
    • Experience as a Senior Programmer and a strong desire to help mentor others 
    • 5+ years of development experience, with at least 1 title shipped 
    • Experience in development for PC and console
    • Strong programming skills in C++
    • Proficient in refactoring and optimizing existing systems
    • Excellent debugging and problem solving skills
    • Ability to work efficiently with a large, existing code base
    • Excellent communication skills and ability to work in a team
    • Comfortable planning tasks and dependencies for yourself and team members 

      * Experience leading a team or mentoring junior team members is a big plus
      * Understanding of multi-threaded principles is as an asset
      * C# skills are an additional asset

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us
    • Any relevant code/work samples you can provide are highly appreciated 

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

    For further information, please check https://mainz.ubisoft.com/en/

     

    Game Security Programmer (f/m/d)

    Düsseldorf - Full-time - 743999745259315

    JOB DESCRIPTION

    Your primary ovjective as our next Game Security Programmer is to develop and improve new and/or existing security solutions by assisting our game teams to develop secure games.
     

    Further responsibilities include:

    • Develop new security components for our upcoming games
    • Improve security of existing game systems
    • Acquire a strong knowledge of the existing anti-cheat and anti-piracy solutions
    • Collaborate with other team members for transferring security knowledge
    • Carry out all other related tasks

    Qualifications

    Experienced game developers with an interest in security problematics are welcome!

    Skills and experience

    • Good knowledge of C and C++
    • Experience with anti-cheat OR software protection 
    • Experience in programming robust and efficient code
    • Minimum of 2 years of professional experience in a software development field
    • Systematic and pragmatic mindset
    • Proficiency in oral and written English
    • Autonomous
    • Bachelor or Master degree in computer science or any other relevant discipline is a plus

    Desirable skills

    • Common constraints and limitations of multiplayer/online games
    • Common vulnerabilities and exploitation methods of multiplayer/online games
    • Reverse engineering, decompiling, tracing and debugging is a plus

    Additional information

    Your Benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Lunch & Breakfast Service. Enjoy fresh discounted meals each day.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    For further information please check www.bluebyte.de and www.ubisoft.com

    Senior Game Designer [Rainbow Six Siege] (f/m/d)

    Düsseldorf - Full-time - 743999743773851

    JOB DESCRIPTION

    • Work closely with product owners, directors, and other leads to push project quality and ensure that game design is in line with the project’s creative vision, technical guidelines and standards
    • Consistently monitor the quality of the game design and actively participate in the constant improvement of work methods and pipelines
    • Inspire, mentor, and challenge game designers in order to develop their creative and technical skillsets
    • Create an environment which allows for open dialogue and encourages new creative ideas, participation and effective collaboration of all team members
    • Provide regular reviews and meaningful feedback on performance and development to team members in a clear and constructive manner

    Qualifications

    • 5+ years of experience within game design; including shipping at least one AAA title
    • Strong game design skills and thorough understanding of overall game design processes
    • Solid knowledge of game production pipelines and familiarity with common scheduling, task and issue tracking tools (such as Perforce, Jira, etc.)
    • Team player with a positive attitude and superior motivation to create high quality content
    • Strong verbal and written English skills; German skills are a plus

    Additional information

    Your benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. 
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal

    Producer [Rainbow Six Siege] (f/m/d)

    Düsseldorf - Full-time - 743999742144251

    JOB DESCRIPTION

    • You are the owner of a core feature of the project.
    • Own the vision of the feature you’re building. 
    • Define project planning (budget, resource plans, deliverables, etc.) & deliver the project. 
    • You are the liaison between stakeholders and project management and as such present and represent the core feature. 
    • Creation of the roadmap and responsible for delivery of promised deliverables. 
    • Build your team and foster team building and commitment. 
    • You define the scope in collaboration with your team and present it to management. 
    • Foster productivity, mobilize and inspire your team to reach targeted deliverables. 
    • Challenge and support your team to develop the best possible product. 

    Qualifications

    • Bachelor’s degree in a relevant subject or equivalent industry experience.
    • 4+ years of experience working on development projects  either in the producer branch or the project management branch. 
    • Proven experience of the project-life-cylces (start to finish) from multiple projects. 
    • Proficient in project management methods and techniques and feel comfortable to explain those terms and techniques to stakeholders. 
    • Good knowledge of the games industry and the procedures involved. 
    • Good oral and written communication skills.  
    • Able to lead and motivate your team. 
    • Fluent English language skills. 

    Additional information

    Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

    Your benefits:  

    • Relocation Support.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays.
    • Company Pension Scheme
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library. 
    • Up to 350€ childcare support per child per month
    • Discounted Games
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice. 
    • Monthly Mobility Budget. 80€ 
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas. 
    • English and German classes for free. Main language in the studio is English. 

    Senior Game Designer [Assassin's Creed VR] (f/m/d)

    Düsseldorf - Full-time - 743999750905044

    JOB DESCRIPTION

    The Project

    Join today to shape the future of VR. We are adding to an established team to work on an exciting new Assassin’s Creed VR project. You will work on the Oculus platform, on one of Ubisoft’s most iconic and legendary IP’s on a multi-studio project across the globe.

    Your Impact

    We are looking for a senior comfort VR game designer to work in our Comfort Team to imagine the future ways of enjoying VR.

    Responsibilities

    • Design and prototype proven and innovative game systems for VR Comfort and Accessibility
    • Ensure the implementation of desired features into actual gameplay and settings, while maintaining the quality and balance between multiple gameplay systems
    • Create and maintain design documentation, including feature specification and implementation guidelines
    • Contribute to the handling, gameplay, mechanics and interface setup
    • Analyze and audit gameplay systems
    • Prepare guidelines and consult other teams with a focus on design for VR Comfort and Accessibility
    • Collaborate and communicate in a large co-dev project with diverse disciplines (Programmers, Designers, UI/UX, User Research, QA, etc.)
    • Prioritize and meet deadlines, document and communicate progress, participate in meetings.
    • Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation
    • Prepare testing/research environments, help test designs and iterate on the design

    Qualifications


    Necessary

    • Previous experience in VR design with a focus on Comfort and/or Accessibility
    • Strong human-centered design skills and ability to analyze gameplay systems with critical judgment
    • Understanding of VR game design principles, Cognitive psychology, Ergonomics principles, Accessibility and UX
    • Ability to communicate and collaborate effectively on a large co-dev project with team members of different disciplines
    • Demonstrated ability to effectively document and communicate ideas and concepts;
    • Task driven, good time management and problem-solving skills, as well as strong analysis and communication skills
    • Proficient in English, both spoken and written.
    • Great communication skills, a positive attitude & team player
    • Willing to relocate; this is a permanent position based in Düsseldorf, Germany.

    Bonus (but optional)

    • Experience working with Unity
    • Experience conducting user-tests or collaborating with User research
    • Experience working with Jira, Confluence and within Agile/Scrum Organizational Environment

    Additional information

    Your Benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Development Support: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, paid self-study hours and library.
    • Free English and German; The business language in the studio is English. No German is required to work with us.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
       
    • Gym Subsidy
    • Monthly Travel Budget
    • Discounted Ubisoft Games
    • & more


    Living in Düsseldorf

    Düsseldorf is a very international city close to the border of Germany famous for it's Japanese culture. With a Japanese gardens, "Little Tokyo" area for Asian cuisine and celebrating Japan Day along the River Rhine each year. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture. Two hours from Paris, Amsterdam, the UK and Hamburg - an excellent location to explore Europe even on a weekend. A large Deer park offers a natural sanctuary for those needing a break from the city life. More rural and suburban areas surround the city for those looking for a more relaxed pace.

    Applying

    If you are passionate about video games and would like to work with like-minded professionals in an international team, please apply via our career portal. 

    The application must include your resume, and a cover letter detailing your earliest starting date, motivation.

    For further information please check www.bluebyte.de and www.ubisoft.com.

    Ubisoft Blue Byte GmbH 
    Studio Düsseldorf
    Luise-Rainer Str. 7
    40235 Düsseldorf

    Geschäftsführer: Yves Guillemot
    Sitz der Gesellschaft: Düsseldorf
    Amtsgericht Düsseldorf HRB Nr. 51772

    Graphics Programmer - PES [Snowdrop] (f/m/d)

    Düsseldorf - Full-time - 743999750776878

    JOB DESCRIPTION

    Snowdrop

    The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

    When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

    The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

    What You'll do
    As our new Graphics Programmer you will be working in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable graphics functionalities that bring Snowdrop and its various titles to an even higher visual and performance standard

    • Develop procedural generation modules for our procedural environmental systems (PES)
    • Further development of our existing Snowdrop 3D-Engine in context of a AAA game
    • Improve the terrain and landscape rendering module
    • Enhance global illumination rendering and do general performance analysis and optimization on the graphics level
    • Collaborate with Programmers, Designers and other game teams

    Qualifications

    What you bring

    • Strong skills in C++
    • Very good knowledge of advanced mathematics
    • Good debugging and problem solving skills
    • Knowledge of graphics programming
    • Knowledge of pixel- and compute-shader programming
    • Ability & desire to work as a team player
    • Strong ability for analyzing and extending existing code
    • Ability to collaborate with artists on graphics techniques
    • Knowledgeable in a variety of special FX techniques and the latest rendering algorithms
    • Excellent communication and good English skills
    • Bachelor or Master degree in computer science or any other relevant experience

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de and www.ubisoft.com/snowdrop

    UI Artist [Rainbow Six Siege] (f/m/d)

    Düsseldorf - Full-time - 743999739082622

    JOB DESCRIPTION

    • Create modern Interface Designs from conception to final quality
    • Translate high-level gameplay ideas into visual functional UI Designs
    • Establish logical, readable UI solutions and usability strategies
    • Push the visual and technical quality of the Interface art to the next level
    • Close collaboration with the Art Director, Producers, Design and Code Leads to ensure the team works within the defined direction.
    • Balance quality and efficiency of the team to gain the best possible results within in the given time frame and technical constraints
    • Communicate ideas & concepts with international teams and stakeholders
    • Develop flexible designs that ensure extension and further development
    • Layout and implement HUD & Menu designs
    • Provide good Information Hierarchy that enhances the player experience
    • Create convincing UI animations to drive attention and offer guidance for players

    Qualifications

    • Work experience of at least 2 years in the Video Game industry
    • Proven UI Experience on at least one shipped title
    • Great knowledge in Animation (2d or 3d)
    • Profound knowledge of UI implementation processes in video game projects
    • Good working knowledge on UX related topics (Information hierarchy, UX heuristics,
    • Expert in Photoshop, Illustrator, After Effects or Flash
    • Very good sense for Motion design / Motion graphics
    • Familiar with industry game engines and prototyping workflows
    • Practical experience with data management software (perforce)
    • Proficient in creating ideas, prototyping / wire-framing and final realization
    • Profound graphic design skills (design, layout, typography)
    • Exceptional knowledge of next gen interface creation workflows with the ability to modify and improve them
    • Fluent in English, both verbally and written

    Bonus

    • Engine implementation experience
    • Strong compositing skills and video editing skills are a plus (After effects, Premiere)
    • Storyboarding skills
    • Scripting skills 
    • Being an avid gamer 

    Additional information

    Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

    Your Benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    For further information please check www.bluebyte.de and www.ubisoft.com

    Online Programer (Server) - [Unannounced AAA Project] (f/m/d)

    Düsseldorf - Full-time - 743999752983495

    JOB DESCRIPTION

    Do you want to help bring more meaningful experiences to people when they play? Video games are playing an instrumental role in giving people the platform to connect, socialise and play together. 

    We are currently looking for an Online Programmer C++ (f/m/d*) who is responsible for developing multiplayer core features and game services to join our expanding online team.

    This is a full-time position based in Ubisoft Düsseldorf, Germany. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. No remote work is available currently.

    Your impact:

    • Follow briefs and direction to identify and define technical solutions for bleeding edge online features
    • Ensure that new features and systems meet high performance requirements and match the project’s C++ code style
    • Analyze and solve bugs
    • Document your work to share knowledge on how to use the new systems and functionalities
    • Contribute to planning sessions and code reviews with your peers

    Qualifications

    What You Can Bring To The Team:

    You have a passion for creating scalable online systems for AAA budget games. You have excellent communication skills in English; both written and verbally. You are a team player with a positive attitude, looking for a place that will support your continued desire to improve your skills and knowledge. 

    Technical Experience & Knowledge:

    • Professional experience working with cloud service providers such as Google Cloud Platform, AWS, Azure 
       
    • Have good understanding and professional experience of working with modern C++, including package management, refactoring, optimization, debugging and testing
       
    • Knowledge and interest in DevOps, focused on automation and containerisation 
       
    • Experience in profiling and low-level optimisations

    Additional information

    Studio Life

    You will work in an open-minded, international environment; your colleagues in the studio come from 55+ countries from around the world.

    We brought the knowledge and experience of these passionate people together in our new open plan workspace created especially to bring out the creativity and productivity of our people whilst still being a comfortable and inspiring place to come to. With themed meeting rooms, cinema room, outdoor terrace, events rooms, games room and more, it is easy to feel at home. 

    We want to help you stay an expert in your field and have guest speakers from the industry, workshops, online learning platforms, paid study time and a games and book library. We support work life balance with core working hours 10am-4pm as your wellbeing is of the utmost importance to us. 

    With team events, clubs, gaming groups, free German classes, teams you will find friends from all over the studio to bond with. Not to mention our employee perks you'll have access too as well!

    Living in Düsseldorf

    Düsseldorf is a very international city close to the border of Germany famous for it's Japanese culture. With a Japanese gardens, "Little Tokyo" area for Asian cuisine and celebrating Japan Day along the River Rhine each year Düsseldorf is a lively and multicultural city. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture.

    Two hours from Paris, Amsterdam, the UK and Hamburg - an excellent location to explore Europe even on a weekend. A large Deer park offers a natural sanctuary for those needing a break from the city life. More suburban areas surround the city for those looking for a more relaxed pace.
     

    The application must include your resume, link to portfolio or projects, and a cover letter detailing your earliest starting date, salary expectations and motivation. For further information please check www.bluebyte.de and www.ubisoft.com. (Ubisoft Blue Byte is the name for the network of our three German Ubisoft studios.)

    Ubisoft Blue Byte GmbH 
    Studio Düsseldorf
    Luise-Rainer Str. 7
    40235 Düsseldorf

    Geschäftsführer: Yves Guillemot
    Sitz der Gesellschaft: Düsseldorf
    Amtsgericht Düsseldorf HRB Nr. 51772

    *Female/Male/Diverse; We have an inclusivity and diversity policy - all applications welcome!

    Speculative Application: Programming [Rainbow Six Siege] (f/m/d)

    Mainz - Full-time - 743999706482647

    JOB DESCRIPTION

    At Ubisoft Mainz, we are always on the lookout for up and coming C++ programmers to join the amazing team behind Rainbow Six Siege. This team is working closely with the lead studio in Montreal on creating the best experiences for our players. 

    Possible option on the team include:

    • Tools Programming
    • Online Programming
    • Systems Programming
    *Please be aware this posting is an expression of interest only and not an active position. You will only be contacted if there is a vacancy that is matching your experience and profile.

    Qualifications

    We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.

    Other important requirements often include:

    • Master or Bachelor degree in Computer Science or equivalent
    • Knowledge in C++ 
    • Excellent communication and good English skills
    • Passion for Games
    • Self-motivated and autonomous attitude to work

    Additional information

    Your benefits: 

    • Flexible working hours
    • External training, education in our in-house guilds and knowledge sharing with other teams
    • Fresh fruits, discounted gym membership, corporate benefits and support for child care
    • Free bike rental or lease your own bike
    • Working in an innovative and international company
       

    We offer a highly interesting challenge for a team player including the possibility to show personal initiative. If you are passionate about video games and would like to work with like-minded professionals in an international team, please apply via our career portal. The application should include your resume, a cover letter including your earliest starting date, your salary expectations and why you would like to join us.

    For further information, please check https://mainz.ubisoft.com/en/

    Automation Engineer (f/m/d)

    Düsseldorf - Full-time - 743999738559560

    JOB DESCRIPTION

    You will be building and establishing an automation test strategy for one of our unannounced game titles in collaboration with the team’s testing and Build & Release departments. This includes managing the close collaboration with the quality assurance team and developers for a successful implementation.

    You will also be responsible for reviewing existing solutions and providing feedback to the different stakeholders.

    You will also have the option to visit and work from collaborating studios.

    As an Automation Engineer, you contribute to create, build and improve an automated testing setup to guarantee a certain level of quality and decrease the manual testing efforts throughout the game’s development and deployment.

    The main and routine tasks of this position are to:

    • Create an automation test framework for internal games, applications, and services within the game and Ubisoft’s environments
    • Develop functional tests for multicomponent games and applications
    • Implement test solutions to the test workflow
    • Closely collaborate and exchange with testing, development and external teams
    • Engage and support when encountering issues in the process
    • Actively participate in the centralized discussions and efforts towards global automation strategy of Ubisoft

    Qualifications

    • 2+ years of experience in Quality Assurance in the area of automation
    • Broad knowledge on different programming and scripting languages like C#, C++, Python
    • Good knowledge of different test frameworks, like Selenium, Ranorex
    • Experience with different versioning systems, preferably Perforce
    • Experience with XML / JSON processing
    • Experience in the development of functional testing and test frameworks
    • Experience with continuous integration tools and build pipelines like Jenkins, team city, Bamboo
    • Good oral and written communication in English

    Bonus:

    • Knowledge of streaming technologies
    • Knowledge of Cloud solutions
    • Knowledge of Packaging Systems (zip, nu-get, chocolatey)
    • Experience of working with unit tests
    • Experience in REST API testing
    • Experience working in Linux
    • Experience with signing and fingerprinting

    Additional information

    Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

    Your Benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Lunch & Breakfast Service. Enjoy fresh discounted meals each day.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    For further information please check www.bluebyte.de and www.ubisoft.com

    Engine Programmer - iOS [Snowdrop] (f/m/d)

    Düsseldorf - Full-time - 743999752374726

    JOB DESCRIPTION

    Snowdrop

    The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

    When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

    The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

    What You'll do

    As our new Graphics Programmer you get the opportunity to create the technical backbone of the game and production pipeline. 

    Through a focus on visualization related technologies, from low-level to high-level, you provide all the development teams with technical solutions to produce and carry out their vision and intentions into the game. 

    You will develop engines, tools and systems to ensure optimal and sustainable performance of the game and pipeline.   

    • Focus on making our games shine on iOS
    • Work on multiple areas such as memory management, asset loading and streaming, physics, audio and other platform specific systems
    • Research, design, implement and maintain low-level modules with a strong focus on reusability and iOS platform characteristics
    • Maintain and extend the existing technology and frameworks, safeguarding and improving stability
    • Work on improving existing systems and identifying new opportunities
    • Provide technical foundation for features
    • Analyze and improve performance and memory footprint of engine and pipeline features for all target platforms
    • Work with the team on improving game stability and service reliability
       

    Qualifications

    What you bring

    • Strong C++
    • iOS architecture and systems knowledge
    • Knowledge of industry standard hardware architectures
    • Good knowledge of advanced mathematics
    • Experience with game engines
    • Ability to work with large, existing code bases
    • Good oral and written English  
    • Experience with current rendering APIs like Metal is a bonus 

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de and www.ubisoft.com/snowdrop

    Generalist Programmer [Skull & Bones] (f/m/d)

    Berlin - Full-time - 743999736911068

    JOB DESCRIPTION

    What you will do

    As a Generalist Programmer you will develop systems that touch a wide-range of game development areas, and collaborate not only with specialist Programmers in these areas, but also with those from other disciplines. Potential collaborations might involve working with:

    • Gameplay Programmers and Designers to realise new game features
    • Backend Programmers to define client-server communication protocols
    • UI Programmers to supply screens with necessary data, or help with layouts and populating views with data
    • Artists and Engine/Tools Programmers to create new content creation workflows
    • Production to scope and plan feature development

    As well common programming duties such as:

    • Reviewing the work of other Programmers
    • Creating and maintaining technical documentation
    • Debugging and profiling code on multiple platforms
    • Managing and mentoring individuals within the Programming Team

     

    Qualifications

    We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.

    What you bring

    • Strong C++ skills
    • Experience with different programming patterns and abstractions
    • Understanding of the code performance and memory-usage implications
    • Understanding of the advantages/disadvantages of common programming patterns and abstractions
    • Understanding of multithreaded environments and how to work within them
    • Familiarity with working in large code bases
    • Ability to work in large teams, and with teams working remotely, sometimes in different time zones
    • Excellent communication skills in general, as well as written and spoken English
    • Curiosity about cutting edge technology and the desire to expand and share new insights

    Bonus points for

    • Experience with C++ in a game development context
    • Experience in architecture of complex systems
    • Experience on multiplatform projects, including consoles

     

    Additional information

    What we want to offer you:

    We want to build a studio in which everyone feels inspired, empowered and connected. We believe developers do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for a developer to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

    • Flexible working hours 
    • External training, education in our in-house guilds and knowledge sharing with other project teams
    • Fresh fruit, discounted gym membership, support for child care, company pension scheme
    • Share ideas! = Working in an innovative and international company

    If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. Applications should include your resume, a cover letter with the earliest starting date, your salary expectation and why you would like to joins us.


    For further information please check www.bluebyte.de and www.ubisoft.com.

    Azubi zum Kaufmann/ zur Kauffrau für Groß- und Außenhandel (m/w/d) (Fachrichtung: Großhandel)

    Düsseldorf - Full-time - 743999752037553

    JOB DESCRIPTION

    Komm zum 01. August 2021 an Bord als

    Azubi zum Kaufmann/ zur Kauffrau für Groß- und Außenhandel (m/w/d) (Fachrichtung: Großhandel)

    für unser Office in Düsseldorf.

     

    Dich erwarten spannende und abwechslungsreiche Aufgaben, wie zum Beispiel:

    Als Azubi für Groß- und Außenhandel erlernst du die gesamte Organisation aller Sales-Prozesse inner- und außerhalb des Unternehmens.

    Du berätst unsere Kunden, bestellst Waren und sorgst für eine termingerechte Lieferung an den richtigen Ort. Außerdem erstellst du Angebote, übernimmst die Abwicklung von Aufträgen, erstellst Rechnungen für den Wiederverkauf von Waren und bearbeitest Retouren. Kundenbesuche und Verkaufsgespräche wirst du persönlich miterleben!

    Während deiner Ausbildung kannst du außerdem Promotionen mitgestalten, dich im Trade Marketing Bereich kreativ einbringen und hast die Möglichkeit uns bei Events wie der Gamescom zu unterstützen.

    Qualifications

    Du passt perfekt zu uns, wenn du Folgendes mitbringst:  

    • Du hast einen guten Schulabschluss (Höhere Handelsschule, Fachabitur oder Abitur), möchtest dich nach einem begonnenen Hochschulstudium neu orientieren oder bist ein engagierter Quereinsteiger, der bereits erste Vertriebserfahrungen sammeln konnte
    • Deine Deutsch- und Englischkenntnisse sind sehr gut
    • Du bist kommunikativ und gehst gerne auf Menschen zu
    • Du bist ein Organisationstalent und kannst flexibel auf neue Situationen reagieren
    • Du verfügst über gute Kenntnisse in den gängigen MS-Office Anwendungen
    • Du interessierst dich für die Videospieleindustrie und die Entertainmentbranche

     

    Du erkennst dich darin wieder? Wunderbar, dann bist du richtig als Azubi bei Ubisoft!

     

     

    Additional information

    Wir bieten:

    • Verkürzung der Ausbildung auf 2 Jahre
    • Ein modernes und internationales Arbeitsumfeld, eine Teamorientierte Unternehmenskultur und flache Hierarchien
    • Ein nettes Team mit kompetenten und enthusiastischen Kolleginnen und Kollegen, mit denen man bei der Arbeit auch Spaß hat 
    • Die Möglichkeit, selbstständig und eigenverantwortlich im Team mitzuarbeiten und eine stetig steigende Lernkurve
    • Spannende Events
    • Kaffee, Tee, Mineralwasser und Obst sind kostenlos und es gibt vergünstigte Softgetränke
    • Produkte, mit denen Du Dich mühelos identifizieren kannst, wenn Du gerne am PC oder der Konsole spielst

    Neugierig geworden? Dann bewirb dich jetzt! Wir freuen uns auf deine vollständigen und aussagekräftigen Bewerbungsunterlagen.

    Ubisoft ist ein weltweit agierendes Unternehmen, in dem Menschen vieler unterschiedlicher Kulturen, Nationalitäten und persönlicher Hintergründe miteinander arbeiten. Wir suchen neue Teammitglieder, die diese Vielfalt als Bereicherung wahrnehmen.

    Wir freuen uns auf deine Bewerbung! 

    Intermediate/Senior UI Programmer [Skull & Bones] (f/m/d)

    Berlin - Full-time - 743999736492633

    JOB DESCRIPTION

    What you will do:

    Your mission, as an UI Programmer, is to implement visual designs related to in-game menus, HUD and user interface. You will work closely with other disciplines to bring to life the vision of artists and designers and ensure visual quality for the game. If you are passionate about video games, UI and confident in writing C++, please apply via our career portal. Applications should include your resume and a cover letter with the earliest starting date.

    Day to Day of a UI Programmer at Ubisoft Berlin:

    • Creating and updating UI components to meet the intent of the game’s design and flow
    • Using your expertise to help colleagues make informed choices about the UI
    • Creating layouts for UI Artists and Designers to work in
    • Debugging and profiling code on multiple platforms

    Qualifications

    What you will bring:

    • Previous professional experience, in the capacity of a UI Programmer role
    • Good understanding of UX/UI design principles and ability to think user centric
    • Programming skills in C++
    • The understanding of working efficiently in a respectful and mature cross-functional team setup

     

    We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.

    Additional information

    What we want to offer you:

    We want to build a studio in which everyone feels inspired, empowered and connected. We believe developers do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for a developer to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

    • Flexible working hours
    • External training, education in our in-house guilds and knowledge sharing with other project teams
    • Fresh fruit, discounted gym membership, support for childcare, company pension scheme
    • Working in an innovative and international company - 70% of our employees come from abroad
    • Mobility Budget for public transportation, bike leasing or car park spots ​​​​​

    For further information please check www.bluebyte.de and www.berlin.ubisoft.com.

     

    Senior Frontend Web Developer [Ubisoft Connect] (f/m/d)

    Düsseldorf - Full-time - 743999740250271

    JOB DESCRIPTION

    As a Frontend Web Developer within the Ubisoft Connect Mobile team, you’ll help implement the latest features in our React web applications and our React Native mobile application. 

    Because we use GraphQL for the app’s data and state management needs, your tasks will range from front-end based UI development and debugging to building and maintaining the GraphQL server itself. 

    You’ll liaise with our game designers and UX designers to deliver the best experience to our users and collaborate with our in-house testing team to shake out any bugs. 

    You’ll research and suggest new approaches as tech problems pop up and stay on the lookout for ways to improve our methods. 

    Plus, you’ll support and coach other team members as needed, including those in different time zones (we are a multinational team, after all!). 

    What you’ll do, more specifically 

    We use agile methodology, so you’ll kick-off a typical day with a quick team discussion to outline goals and check up on everyone’s progress. 
     
    Given that we’re a multinational team, we make use of plenty of tools to stay in touch and organize our time to meet at reasonable times. Once everyone is up to speed, the devs get to work on their assignments. 

    Then, it’ll all depend on the day. Sometimes there’ll be pair programming or an in-depth thread about how to approach a problem. (Often, there’ll be a strategically placed cat meme.) Most of the time, though, you’ll work closely with your colleagues to fix and build – because, well, that’s what we do. 

    Qualifications

    • A degree in Computer Science or Software Engineering (or related training)  
    • In-depth knowledge of JavaScript (ES6/2015+), TypeScript and React (and similar modern libraries/frameworks) 
    • Experience building mobile web apps, preferably with React Native 
    • Experience with RESTful API consumption, caching, and error handling 
    • Experience with Git, pull requests, and CI/CD workflows 
    • Experience with GraphQL (or a strong willingness to learn) 
    • A passion for clean architecture and future-proof code + a desire to stay up to date in web tech 
    • A collaborative and innovative spirit 

    Nice to have: 

    • Experience with a client state manager, like Apollo Client 
    • Experience with automated testing frameworks such as Jest 
    • Experience with profiling and optimizing your creations 
    • Experience with native mobile development (either native projects or writing plugins for React Native) 

    Additional information

    Your benefits:  

    • Relocation Support
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays
    • Company Pension Scheme
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library. 
    • Up to 350€ childcare support per child per month
    • Discounted Games
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice. 
    • Monthly Mobility Budget. 80€ 
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas. 
    • English and German classes for free. Main language in the studio is English. 

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.  

    Intermediate/Senior UI Artist [Skull & Bones] (f/m/d)

    Berlin - Full-time - 743999733415227

    JOB DESCRIPTION

    The UI Artist is working closely with our Lead UI Artist, UX Specialist and Game Director to establish the usability strategies, look and feel of the User Interface in our games. Additionally the UI Artist, in collaboration with the Design and Programming teams, will be responsible for conceiving, prototyping and producing User Interface assets, as well as their implementation into the game.

     What you will do

    • Define usability strategies and create compelling visual UI through prototyping, wireframes, graphics and animation
    • Translate gameplay high-level ideas and UX vision into visual functional UI designs
    • Deliver high quality UI Art in line with the vision of the game and implement into the game engine.
    • Communicate ideas & concepts with international teams and stakeholders both locally and internationally
    • Create convincing UI animations to drive player’s attention and offer guidance

    Qualifications

    What you bring

    • Relevant education and/or work experience (in Design, Art, UX…etc)
    • A profound knowledge of the full pipeline for getting UI assets into a game engine
    • Skills in visual communication (graphic design, iconography, typography)
    • Familiarity with Photoshop, Illustrator and 2D animation or motion graphics
    • Proficiency in conceptualizing, presenting and executing ideas
    • A good understanding of the fundamentals of user experience approach.
    • Technical and artistic problem solving
    • Pro-activity, self-motivation and organization
    • Expertise in creating multiplatform compatible UI assets
    • Experience in working with large scale teams
    • Ability to guide and mentor Junior Artists

    Bonus points for:

    • Strong compositing skills, experiences with video editing tools (After Effects, Premiere, etc…) and are capability of integrating motion graphics or videos into the UI design
    • Previous experience in Usability, familiar with Prototyping and related tools such as Sketch, Adobe XD, Axure…etc.

    We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude. 

    Let us see your skill

    Please submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio or attaching documents to your resume.

    All portfolios should contain a detailed breakdown of the work. We need to know what you are responsible for in your reel, screenshots, scanned pictures, web page portfolio, etc.

     

    Additional information

    What we want to offer you:

    We want to build a studio in which everyone feels inspired, empowered and connected. We believe developers do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for a developer to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

    • Flexible working hours 
    • External training, education in our in-house guilds and knowledge sharing with other project teams
    • Fresh fruit, discounted gym membership, support for child care, company pension scheme
    • Share ideas! = Working in an innovative and international company

    If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. Applications should include your resume, a cover letter with the earliest starting date, your salary expectation and why you would like to joins us.


    For further information please check www.bluebyte.de and www.ubisoft.com.

    C++ Programmer [Ubisoft Connect PC & Access] (f/m/d)

    Düsseldorf - Full-time - 743999746527330

    JOB DESCRIPTION

    About Ubisoft Connect  

    At Ubisoft Connect, a division of Ubisoft, you’ll help bring millions of players closer than ever to the games they love. 

    Together with your colleagues, you'll collaborate with AAA production teams to build critical online and interface tools that enhance players' experiences and connect them to their communities. From exclusive rewards to social sharing features, you and your team of fellow innovators will bring about impactful technological advancements regularly. 

    Joining Ubisoft Connect means joining a team of passionate, extraordinary people driven by a common desire to innovate and create. Not only will you work across a variety of platforms, but you’ll have access to some of the most cutting-edge technologies currently available. You’ll also enjoy career advancement opportunities, a supportive and inclusive learning environment, and a competitive compensation package. 

    Located in Düsseldorf, we offer a work environment unique in the industry; one that will help refine your abilities while simultaneously developing a unified vision of the online services that power our games. 

    What you will do

    You will help us create the fundamental frameworks that we build our features on, by contributing to architectural decisions and developing base libraries, plugin frameworks, multithreading, message exchange system, process management, API programming and more.  

    You will be using a variety of technologies and programming languages, including but not limited to C++ 17/20, CEF, CMake, Conan, WinAPI.  

    • Work on the client-side codebase of Ubisoft Connect  
    • This covers topics such as: game content related data management (e.g., achievements), social features (e.g., chat, friends), user interface, game data distribution, in-game overlay, user-generated content, shop, and much more. 
    • Write clear, modular and maintainable code. 
    • Helping us defining best practices 
    • Creating Design Patterns 
    • Working on technical designs, Architecture, new features as well as steady improvements of existing code 
    • Testing, debugging, profiling and maintaining existing code. 

    Qualifications

    What you bring  

    • Expert knowledge in a modern version of C++  
    • Experience with Multithreading  
    • Knowledge about API programming  
    • Knowledge in either Windows API or CEF 
    • Fluent in oral and written English 

    Nice to have 

    • Programming experience on multiple platforms (Windows, Mac and Linux) 
    • HTML/CSS 
    • Protocol Buffers 
    • JavaScript/TypeScript  
    • Vue.js 

    Additional information

    What we bring  

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    Senior Full-Stack Web Developer [Ubisoft Connect PC & Access] (f/m/d)

    Düsseldorf - Full-time - 743999746026270

    JOB DESCRIPTION

    About Ubisoft Connect  

    At Ubisoft Connect, a division of Ubisoft, you’ll help bring millions of players closer than ever to the games they love. 

    Together with your colleagues, you'll collaborate with AAA production teams to build critical online and interface tools that enhance players' experiences and connect them to their communities. From exclusive rewards to social sharing features, you and your team of fellow innovators will bring about impactful technological advancements regularly. 

    Joining Ubisoft Connect means joining a team of passionate, extraordinary people driven by a common desire to innovate and create. Not only will you work across a variety of platforms, but you’ll have access to some of the most cutting-edge technologies currently available. You’ll also enjoy career advancement opportunities, a supportive and inclusive learning environment, and a competitive compensation package. 

    Located in Düsseldorf, we offer a work environment unique in the industry; one that will help refine your abilities while simultaneously developing a unified vision of the online services that power our games. 


    What you will do

    As a Full Stack Web Developer you will design, develop and deploy both frontend and backend applications, enriching the Ubisoft Connect ecosystem and empowering the team to handle player-facing features and contents.

    As part of the production team, you will be involved in the implementation of features and components throughout the full spectrum of web development. You will be using a variety of technologies and programming languages, including but not limited to C#, TypeScript, SCSS and frontend frameworks like Vue.­­js and Angular.

    You will work closely with a multi-disciplinary team of programmers, designers and testers where everyone is willing to share their knowledge and are encouraged to evolve every day. The team spans across several countries and is characterized by passion, collaboration and the love for PC gaming.

    You will be using a wide spectrum of technologies ranging from frontend to backend, TypeScript to C#, component styling to data persistence.
    Specific responsibilities include:

    • Write clear, modular and maintainable code
    • Work on both front- and backend application in the context of Ubisoft Connect 
    • Be part of an agile team collaboratively working on technical designs, new features as well as steady improvements of existing code

    You will also have the option to visit and work from collaborating studios.

    Qualifications

    What you bring

    You are seeking the opportunity to contribute with both your experience and passion to one of the biggest gaming platforms. You are eager to involve yourself in the development of new features, general improvements and the steady modernization of our web applications.

    • Excellent C#, JavaScript/TypeScript, (S)CSS and HTML skills
    • Knowledge in the following topics: ASP.NET, .NET Core, SQL, REST, automated testing
    • Hands-on experience in developing SPAs with modern frontend frameworks (Vue, Angular, React)

    Nice to have

    • AWS,
    • ElasticSearch
    • Python
    • Protocol Buffers
    • Continuous Integration

    Additional information

    What we bring  

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    Senior Development Tester [Beyond Good And Evil 2] (f/m/d)

    Mainz - Full-time - 743999742184965

    JOB DESCRIPTION

    Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project.

    As a Senior Development Tester on our team, your extensive experience is essential to ensuring high quality and stability of our game’s features and content.

    With your proactive attitude, you work closely with the team lead to mentor other testers and to ensure that upcoming game versions meet all quality standards. You believe in working efficiently and testing thoroughly to achieve the best of quality. In close cooperation with your colleagues in programming, art and design, you make sure that software errors or game design problems can be corrected now, prevented later, and never reach our players.

    What you will do:

    • Perform daily tests and take responsibility for quality and stability of new game content, new features and upcoming releases
    •  Isolate and reproduce the bugs to assess gravity and probability based on Ubisoft’s standards, and suggest solutions
    • Work alongside programmers, artists and designers to perform quality tests
    • Report and monitor software errors (bugs) and game design problems in a bug database
    • Verify fixes applied by developers (bug regression)
    • Validate high risk changes before they are integrated into the main version in order to ensure stability and basic functionality
    • Deliver feedback and reports to the development team, on a regular basis as well as on-demand
    • Closely monitor validation sequences
    • Work alongside the team lead in order to facilitate delivery of versions in accordance to their requirements
    •  Act as a direction-providing mentor for other testers

    Qualifications

    What you bring:

    • Experience on a similar position for at least 3 years
    • Excellent knowledge of English both spoken and written
    • A strong understanding of development processes and the needs of different departments throughout a development cycle
    • Good communication skills and interpersonal skills
    • Adapt easily to platform and workload variations
    • Expertise in writing test-cases and setting up test procedures
    • Open to changes and self-improvement
    • Proactive and independent working manner
    • Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
    • Experience with MS Office, Confluence, Sharepoint
    • Proficiency in defect & test case management tools (e.g. JIRA, TestRail)
    • Strong understanding of game design

      * Experience in multi-platform game development is a plus
      * Experience in AAA game development is a plus


    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

    For further information, please check https://mainz.ubisoft.com/en/

    Studio Manager (f/m/d)

    Berlin - Full-time - 743999741087164

    JOB DESCRIPTION

    As the Studio Manager (f/m/d) you lead our Ubisoft Berlin Studio into the next phase of development. You have it in your hands to guarantee the development of high quality video games in line with our strategy and the players’ expectations.  

    What you will do:

    • Lead the studio. Ensure studio requirements are meet. Those include staff management, investments, communication strategy and administration

    • Develop and manage the business. Maintain and grow the studio sustainable. You focus at the same time on profitability of our mandates and projects

    • Collaborate. Build a strong bond with Ubisoft teams and partner studios worldwide

    • Define quality objectives for our mandates and games developed by our studio

    • Bring the studio up on top. Promote and foster a gamer-centric culture. Evolve best practice methodologies, production processes and efficient tools. Nurture an innovation mindset and effective collaboration with other Ubisoft studios

    • Attract the best skills around you. Foster a culture that promotes the constant development of expertise across the studio

    • Think beyond. You shape the future of Ubisoft Blue Byte by contributing to the development of the Berlin Studio

    Qualifications

    What you bring:

    • Strong production expertise (AAA experience is defintley a plus)
    • Co-development mindset and entrepreneurial skills
    • Implementing a sustainable development strategy
    • Identify as a leader
    • Foster team motivation and build trusting relationships with your partners
    • Significant management experience is required
    • Deep knowledge of the video games market, consumer- and gamer-oriented

    Additional information

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us

    Your benefits:

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, Coaches, Experts.
    • Company Pension Scheme. We offer an attractive scheme in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about games and would like to join an industry leader - please apply via our careers portal.

     

    3D Environment Artist - [Assassin's Creed VR] (f/m/d)

    Düsseldorf - Full-time - 743999744009978

    JOB DESCRIPTION

    As Environment Artist you will be responsible for creating high quality 3D environment assets for production to bring life and detail to the immersive world we are building and the captivating stories we are unfolding for our players to entice their curiosity.

    Primary objectives:

    • Creation of high quality 3D environment assets
    • Integration of 3D assets into the game engine
    • Close collaboration with the Art Director and Lead Artist to work within the visual style of the game

    Specific tasks:

    • Create high quality models and textures
    • Ensure performance and technical quality of 3D environment assets
    • Setup destruction, dynamic objects and other functionality of art assets
    • Optimization of assets to fit specific technical requirements
    • Cooperation with other Ubisoft teams all around the world on a daily basis

    Qualifications

    • A minimum of 2 years’ experience as an Environment / Props artist in game development
    • Great understanding of next gen asset creation workflows
    • A keen eye for composition, shape, color and detail
    • Very good skills in Maya, 3DS Max, Zbrush and Photoshop
    • Strong texturing and painting skills
    • Being able to closely adapt a specific art style
    • Being used to work on tasks autonomously and to deliver results in time
    • Great communication skills and a positive attitude
    • Fluent in English, both verbally and written

      Bonus
       
    • Knowledge of Substance Designer / Painter is a plus
    • Good Animation and/or riggings skills are a plus (Maya, 3DS Max, MotionBuilder)
    • Experience with outsourcing is a plus
    • AAA game experience is a plus

    Additional information


    PORTFOLIO

    It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume.

    All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

    The portfolio should contain the following:

    • Examples of natural and realistic environments and props
    • Examples of materials and high quality textures
    • Show both organic and hard surface works
    • Examples of style variety

    Please ensure the link to your portfolio works before submitting your application.

    Studio Life

    Looking to be part of a fun, creative and passionate workplace with  a great work life balance? In our open, international and friendly environment you will work with some of the best craftsmen in the industry. Our state of the art studio will inspire you to go above and beyond to create experiences that will stay with the players.

    We want to help you stay an expert in your field and have guest speakers from the industry, workshops, online learning platforms, in-studio library and paid self-study time. With team events, various clubs, gaming groups, free German classes, you will find friends from all over the studio to bond with. 

    Living in Düsseldorf

    Düsseldorf is a very multi-national city close to the border of Germany famous for its Japanese culture. A Japanese gardens, "Little Tokyo" area for Asian cuisine, and celebrating Japan Day along the River Rhine are a part of it's charm. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture.

    Two hours from Paris, Amsterdam, the UK & Hamburg - an excellent location to explore Europe even on a weekend. Nature parks offer a sanctuary for those needing a break from city life. More suburban areas surround the city for those looking for a more relaxed pace.

    The application via our career portal must include your resume, and a cover letter (both in English) detailing your earliest starting date, salary expectations and motivation.

    • Relocation Assistance provided
    • Flexible work hours
    • Monthly travel budget
    • 26 days holiday, 11 days public holidays, 5 Care for your Sick Child days (all paid)
    • Health Insurance (50% contribution paid by Ubisoft) and paid sick days
    • Pension Scheme
    • Gym subsidy
    • Monthly childcare budget
    • Discounted games & more

    Diveristy & Inclusion: (f/m/d = female, male, diverse) At Ubisoft we foster an inclusive environment. All applications are welcome!

     

    For further information please check www.bluebyte.de and www.ubisoft.com.

    Ubisoft Blue Byte GmbH 
    Studio Düsseldorf
    Luise-Rainer Str. 7
    40235 Düsseldorf

    Geschäftsführer: Yves Guillemot
    Sitz der Gesellschaft: Düsseldorf
    Amtsgericht Düsseldorf HRB Nr. 51772

    Lead UI Artist [Rainbow Six Siege] (f/m/d)

    Düsseldorf - Full-time - 743999733161196

    JOB DESCRIPTION

    As a Lead UI Artist, you will be responsible for creating high quality, modern interface solutions, 2D artworks and animations for our games as well as managing, training and leading a team of UI artists, 3d Artists and Technical Artists.

    You will help set the visual quality bar, establish efficient workflow, foster communication, and create best practices to share with the team. Additionally, you will be expected to perform hands-on asset creation as necessary. Your ability to collaborate with multidisciplinary teams and mentor other artists will be key to your success in this role.

    • Help produce visual content, set best practices and benchmarks in AAA+ quality
    • Push the visual and technical quality of the Interface art to the next level
    • Create modern Interface Designs from conception to final quality
    • Translate high-level gameplay ideas into visual functional UI Designs
    • Establish logical, readable UI solutions and usability strategies
    • Ensure a productive and efficient workflow for the UI art team through excellent internal and external communication.
    • Close collaboration with the Art Director, Producers, Design and Code Leads to ensure the team works within the defined direction.
    • Establish a prospering art culture within the team to strive for exceptional quality.
    • Balance quality and efficiency of the team to gain the best possible results within in the given time frame and technical constraint
    • Prioritize and manage the UI art team’s tasks to ensure delivery in time and quality.
    • Create briefs, guides and style documentation for internal and external art teams
    • Assist Engineers to ensure implementation reflects the Design Vision
    • Develop flexible designs that ensure extension and further development
    • Layout and implement HUD & Menu designs
    • Provide good Information Hierarchy that enhances the player experience
    • Create convincing UI animations to drive attention and offer guidance for players
    • Provide support and advice for artists
    • Give feedback on the realization of the game art and ensure its exceptional artistic quality

    Qualifications

    Skills

    • Expert in Photoshop, Illustrator, After Effects or Flash
    • Very good sense for Motion design / Motion graphics
    • Proficient in creating ideas, prototyping / wire-framing and final realization
    • Profound graphic design skills (design, layout, typography)
    • Think critically and conceptually
    • Be forward thinking and anticipate the needs of your project
    • Good ability to anticipate user behavior
    • Very good organizational skills and the ability to anticipate problems and find solutions fast

    Knowledge and Experience

    • Work experience of at least 5+ years in the Video Game industry, including shipping at least one AAA title
    • Great knowledge in Animation (2d or 3d)
    • Exceptional knowledge of next gen asset creation workflows with the ability to modify and improve them
    • Practical experience with data management software (perforce)
    • High degree of self-motivation and initiative
    • Proactive attitude and efficient work methods
    • Have high quality standards with the ability to communicate them to the team
    • The ability to review the work of other artists and give feedback efficiently and in a clear and constructive manner.
    • Great communication skills, a positive attitude and experience in leading a team of artists
    • Fluent in English, both verbally and written

    Bonus

    • Experience working in an international multi-site production team
    • Cinematics and animation experience
    • Familiarity with 3D modeling processes 
    • Being an avid gamer

    Additional information

    PORTFOLIO

    Please submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume.

    It would be great if your portfolio would contain a detailed shot breakdown of your work and clearly showcase what you are responsible for in your reel, portfolio, screenshots etc.

    The portfolio as an example could contain the following:

    • Relevant examples of your work (concept art, style guides, etc.)
    • Examples of modern UI layouts and screen design
    • Examples of icons and other UI elements

    Your Benefits

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the NRW region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Lunch & Breakfast Service. Enjoy fresh discounted meals each day.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    For further information please check www.bluebyte.de and www.ubisoft.com.

    Ubisoft Blue Byte GmbH
    Studio Düsseldorf
    Luise-Rainer Str. 7
    40235 Düsseldorf

    Lead Development Tester [Anno] (f/m/d)

    Mainz - Full-time - 743999742184271

    JOB DESCRIPTION

    The Anno series delivers a rich city-building experience and provides players ample opportunities to create huge metropolises, plan efficient logistic networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare. Our team is now looking for a talented Lead Development Tester (f/m/d) to join us at Ubisoft Mainz in Germany.

    In this role, your primary mission is to lead a team of testers and work with developers, artists, and designers to ensure the quality and stability of new features and game content.

    Your responsibilities include: 

    • Lead and manage a team of development testers
    • Follow up and evaluate the work of your team
    • Identify risks and provide relevant solutions to complex problems
    • Actively work with other team leads and facilitate the information flow
    • Manage and forecast the devtest resource needs for the project
    • Manage and update project test plans 
    • Act as a communication link between development and QC teams
    • Create, monitor and control metrics impacting product and team quality 
    • Lead, connect and partner with teams across Ubisoft towards quality initiatives 
    • Coach and develop leadership talent across the department for succession planning 
    • Estimate, prioritize, and manage your team’s tasks 
    • Commit to meeting team objectives

    Qualifications

    • Relevant experience as a team lead of 2+ years
    • Shipped multiple titles as a test lead
    • Understanding of general testing methodologies, processes and terminology
    • Knowledge of game production process and workflows
    • Strong interpersonal and communication skills, both in written and spoken English
    • Autonomous and proactive attitude
    • Time-management and organizational skills
    • Open minded problem-solver
    • Flexibility and ability to adapt to change
    • Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
    • Experience with MS Office, Confluence, Sharepoint
    • Proficiency in defect & test case management tools (e.g. JIRA, TestRail)

    Nice to have:

    • Any coding knowledge: XML/HTML, JavaScript, Python, Java, C/C++/C#, SQL
    • Experience with automation test methods
    • Familiarity with Ubisoft's line of products and services
    • Certification in any of the following: PMP, Scrum Master, ISTQB-ATM
    • Experience working in global teams

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly interesting challenge for a team player including the possibility to show personal initiative. If you are passionate about video games and would like to work with like-minded professionals in an international team, please apply via our career portal. The application should include your resume, a cover letter including your earliest starting date, your salary expectations and why you would like to join us.

    For further information, please check https://mainz.ubisoft.com/en/

    Praktikanten (m/w/divers) im Bereich Kommunikation

    Düsseldorf - Intern - 743999745818976

    JOB DESCRIPTION

    Ubisoft sucht ab dem 01. September 2021 einen

    Praktikanten (m/w/divers) im Bereich Kommunikation

    in Vollzeit für den Standort Düsseldorf.

    Dich erwarten spannende und abwechslungsreiche Aufgaben, wie zum Beispiel:  

    • Eigenständige Erstellung von News, Produkt- und Presseinformationen
    • Übersetzungsarbeiten
    • Eigenständige Betreuung ausgewählter Titel und Projekte aus dem Ubisoft Portfolio
    • Unterstützung bei der Organisation und Vorbereitungen von (digitalen) Events
    • Regelmäßiger Kontakt zu ausgewählten Medien und Influencern
    • Eigenständige Organisation und Abwicklung von Gewinnspielen und Influencer-Kooperationen
    • Unterstützung bei Reportings auf nationaler und internationaler Ebene
    • Pflege der Pressedatenbank
    • Bearbeitung individueller Influencer- und Medienanfragen, sowie Unterstützung der Abteilung bei allen aufkommenden Tätigkeiten in der alltäglichen Arbeit

    Qualifications

    Du passt perfekt zu uns, wenn du folgendes mitbringst:  

    • Sehr gute Deutsch- und Englischkenntnisse
    • Dir fällt es leicht, auf Menschen zuzugehen und dich mündlich und schriftlich sicher und fehlerfrei auszudrücken
    • Sicherer Umgang mit dem PC und mit den gängigen Office-Anwendungen
    • Interesse an der Videospieleindustrie und der Entertainmentbranche

    Die Mindestdauer des Praktikums beträgt 6 Monate. Alternativ ist ein Praktikum für die Dauer von 12 Monaten möglich. Bitte gib die angestrebte Länge des Praktikums und den frühestmöglichen Eintrittstermin in deiner Bewerbung an.

    Additional information

    Wir bieten:

    • Ein modernes und internationales Arbeitsumfeld, eine mitarbeiterorientierte Unternehmenskultur und flache Hierarchien
    • Ein nettes Team mit kompetenten und enthusiastischen Kollegen, mit denen man bei der Arbeit auch Spaß hat 
    • Spannende Events
    • Kaffee, Tee, Mineralwasser und Obst sind kostenlos und es gibt vergünstigte Softgetränke
    • Produkte, mit denen Du dich mühelos identifizieren kannst, wenn Du gerne am PC oder der Konsole spielst

     

    Neugierig geworden? Dann bewirb dich jetzt! Wir freuen uns auf deine vollständigen und aussagekräftigen Bewerbungsunterlagen.

    Ubisoft ist ein weltweit agierendes Unternehmen, in dem Menschen vieler unterschiedlicher Kulturen, Nationalitäten und persönlicher Hintergründe miteinander arbeiten. Wir suchen neue Teammitglieder, die diese Vielfalt als Bereicherung wahrnehmen.

    Wir freuen uns auf deine Bewerbung! 

    Intermediate/Senior Engine Programmer [Skull & Bones] (f/m/d)

    Berlin - Full-time - 743999733173203

    JOB DESCRIPTION

    As an Engine Programmer, you will be responsible for developing and maintaining low-level systems and overall architecture. You will be working on multiple platforms and in areas such as performance, memory management, loading, streaming, physics, audio, platform specific systems, etc. 

     

    Further responsibilities include:

    • Profiling & definition of performance/memory budgets
    • Maintain engines, tools and other components
    • Integration of 3rd party solutions & branches into engines

    Qualifications

    • Multiple years of professional experience in Engine Programming
    • Excellent knowledge in C++
    • Many years of experience in creating memory friendly, cache efficient and optimized code in a multithreaded environment
    • Experience in programming robust and efficient code
    • Experience in integrating middleware solutions into existing engines
    • Able to work with CPU and Memory profiling tools
    • Strong ability for analyzing and extending an existing codebase
    • Very Good debugging and problem solving skills
    • Having a critical and analytical sense
    • Ability to work in large teams distributed all over the world
    • Excellent communication skills in general, as well as written and spoken English
    • Curiosity about cutting edge technology and the desire to expand and share new insights

     

    Nice to have

    • Familiarity with low level APIs of different consoles
    • Interest and experience with graphics APIs
    • Bachelor or Master degree in computer science or any other relevant discipline

    Additional information

    What we want to offer you:

    We want to build a studio in which everyone feels inspired, empowered and connected. We believe people do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for an employee to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

    • Flexible working hours 
    • External training, education in our in-house guilds and knowledge sharing with other project teams
    • Fresh fruit, discounted gym membership, support for child care, company pension scheme
    • Share ideas! = Working in an innovative and international company

    If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. 
    For further information please check bluebyte.de and berlin.ubisoft.com

     

    Senior Game Designer [Anno] (f/m/d)

    Mainz - Full-time - 743999742185094

    JOB DESCRIPTION

    Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

    As a Senior Game Designer on our team, you'll be the creative energy behind our comprehensible, consistent and elegant systems for our game. Working as both, a hands-on designer and a direction-providing mentor for less experienced colleagues, you translate the project's vision into actual gameplay and enable our players to make meaningful and unique experiences within our game world.

    From concept phase to the final gameplay, you take part in creating, iterating and fine-tuning designs that are engaging, innovative and fun. You work on both, the tiny details that make for high quality design and the bigger picture where all pieces fall into place to create an overall outstanding player experience.


    What you will do:

    • Create intuitive, consistent, and elegant game systems and drive their development towards the vision laid out by the Game Director and Lead Game Designer while making sure to meet production directives
    • Organize and oversee feature creation processes and propose improvements where necessary
    • Develop prototypes and evaluate their quality and performance based on the agreed objectives for the game’s design
    • Standardize and communicate the systems to the dev team while maintaining clean design documentation
    • Mentor and manage team members to continue building a cohesive, effective and motivated team
    • Ensure effective and clear communication with the dev team through strong visualization of game systems in the form of charts and graphics
    • Establish and maintain a healthy team spirit with open communication, constructive feedback culture

    Qualifications

    What you bring:

    • Minimum 4 years of experience within the game design or other relevant experience; with at least one AAA title shipped
    • Strong knowledge of systems, balancing, and gameplay fundamentals
    • Good communication, interpersonal, and organizational skills
    • Good awareness of market trends
    • Good understanding of content creation processes
    • Strong verbal and written English skills
    • Team player with a passion for game mechanics, a positive attitude, and a superior motivation to create high-quality content

    * Basic knowledge of scripting/coding is a plus
    * German skills are a plus

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us
    • Please feel free to send us samples of your work (attach files or send us a link to your demo reel or online portfolio)

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

    For further information, please check https://mainz.ubisoft.com/en/

    Backend Web Developer [Ubisoft Connect] (f/m/d)

    Düsseldorf - Full-time - 743999749368951

    JOB DESCRIPTION

    About Ubisoft Connect  

    At Ubisoft Connect, a division of Ubisoft, you’ll help bring millions of players closer than ever to the games they love. 

    Together with your colleagues, you'll collaborate with AAA production teams to build critical online and interface tools that enhance players' experiences and connect them to their communities. From exclusive rewards to social sharing features, you and your team of fellow innovators will bring about impactful technological advancements regularly. 

    Joining Ubisoft Connect means joining a team of passionate, extraordinary people driven by a common desire to innovate and create. Not only will you work across a variety of platforms, but you’ll have access to some of the most cutting-edge technologies currently available. You’ll also enjoy career advancement opportunities, a supportive and inclusive learning environment, and a competitive compensation package. 

    Located in Düsseldorf, we offer a work environment unique in the industry; one that will help refine your abilities while simultaneously developing a unified vision of the online services that power our games. 

    What You'll do: 

    • Creating and evolving the Ubisoft Connects features and backend.
    • Database and  Web-services optimization
    • Developing and managing High LoadScalable, high performance, low latency, backend services 
    • RESTful API back-end development 
    • Database modeling
    • load testing

    Tech Environment

    • RESTful microservices
    • Client / Server architecture
    • Event driven architecture
    • .NET Core
    • XUnit
    • MongoDB
    • Redis
    • RabbitMQ
    • Docker& Docker Swarm
    • CI/CD (Git)
    • Open Stack
    • Prometheus
    • Elastic Search
    • Grafana & Kibana
    • Proficiency with Visual Studio or similar IDEs

    Qualifications

    What you bring

    • Experience in RESTful API back-end development
    • Experience in .NET and C#
    • Experience with high-load back-end development -10K cps;
    • Excellent capacity in database modeling;
    • Expertise in database and web-service optimizations;
    • Solid experience with load testing;
    • Able to proactively express ideas in person and in writing;
    • Autonomy in the organization of the work;
    • Comfortable in an environment where teamwork is essential.
    • A Bachelor’s degree in computer science or engineering;

    Nice to have

    • AWS hands-on experience
    • UML
    • NodeJS
    • Python

    Additional information

    What we Bring

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader.

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games.  
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    For further information please check www.bluebyte.de

    Senior Development Tester [Anno] (f/m/d)

    Mainz - Full-time - 743999742185062

    JOB DESCRIPTION

    Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

    As a Senior Development Tester on our team, you are essential to ensuring the quality and stability of our game’s features and content.

    With a proactive attitude, you mentor other testers and ensure that all features under your responsibility meet our standards. You believe in working efficiently and testing thoroughly to achieve the best of quality. In close cooperation with your colleagues in programming, art and design, you make sure that software errors or game design problems can be corrected now, prevented later, and never reach our players


    What you will do:

    • Perform daily tests, report and monitor software errors (bugs) and game design problems in a bug database
    • Be responsible for quality and stability of new game content, new features and upcoming release
    • Work alongside developers, artists and designers to perform specific tests
    • Verify fixes applied by developers (bug regression)
    • Validate high risk changes before they are integrated into the main version in order to ensure stability and basic functionality
    • Deliver feedback and reports to the development team, on a regular basis as well as on-demand
    • Act as a direction-providing mentor for other testers

    Qualifications

    What you bring:

    • Experience on a similar position for at least 4 years
    • Strong communication skills and interpersonal skills, with a proactive and independent work style
    • Great understanding of development processes and the needs of different departments throughout a development cycle
    • Adapt easily to platform and workload variations
    • High expertise in writing test-cases and setting up test procedures
    • Open to changes and self-improvement
    • Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
    • Experience with MS Office, Confluence, Sharepoint
    • Experience with defect & test case management tools (e.g. JIRA, TestRail)
    • Excellent knowledge of English both spoken and written

      Nice to have:
      *Any coding knowledge
      *Experience with automation test methods
      *ISTQB-Certification
      *Experience working in global teams
      *Familiarity with Ubisoft's line of products and services

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

    For further information, please check https://mainz.ubisoft.com/en/

    Communications Intern (f/m/d)

    Mainz - Intern - 743999750364569

    JOB DESCRIPTION

    The Communications Team oversees all internal and external studio communication from social media management, to the running of studio update events and internal platforms. Special care lies in fostering studio culture as well as sharing content within our global Ubisoft network and our audience of game developers.

    As Communications Intern on our team, you will be entrusted with the internal and external communication of Ubisoft Mainz. Supporting our Studio Communications Manager, you will be mainly in charge of our studio’s group and social media channels, conceptualize and create content (e.g. videos, podcasts, live-streams) and actively engage with our audience of developers. Your organisational skills and creative input will contribute to the studio’s innovative and fun marketing and communication strategies.

    [This position will be a paid internship, lasting 6 months]

    What you will do:

    • Support our Studio Communications Manager with daily tasks and assume responsibility for smaller projects
    • Conceptualise, create and manage content for our studio’s internal and external communication to help shape the local key messaging
    • Execute local communication campaigns and media alerts
    • Coordinate local studio meetings and support the transversal team with the implementation of cross-studio meetings
    • Monitor, respond and engage with our studio’s followers as well as the employees on internal communications channels

    Qualifications

    What you bring:

    • Degree or majoring in communications, journalism, marketing or similar
    • Communication and/or marketing experience
    • Good understanding of content creation processes, communication practices and social media
    • Ability to quickly learn and master new tools, software and techniques
    • Autonomous and solution-orientated method of operation combined with good organizational skills
    • Good knowledge of the gaming industry, its communities and influencers
    • Excellent verbal and written communication skills (English)
    • Team player with a positive attitude and a superior motivation to create high-quality content

    * Experience with live streaming technologies and platforms is a plus
    * German skills are a plus

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date and why you would like to join us
    • Please feel free to send us samples of your work (attach files or send us a link to your demo reel or online portfolio)

    Additional information

    Your benefits: 

    • 24 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

    For further information, please check https://mainz.ubisoft.com/en/

    Senior Game Programmer [Beyond Good and Evil 2] (f/m/d)

    Mainz - Full-time - 743999732799972

    JOB DESCRIPTION

    Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

    As a Senior Game Programmer on our team, you will be both a hands-on programmer and a direction-providing mentor. In this role, you will work on every part of the game, from game systems to developer tools. Being an avid gamer yourself, you are eager to work on this AAA title and to have direct influence on what ends up in our players’ hands. As a dependable member of a talented and cohesive dev team, you will bring to life the vision of the game and level designers; who will take your point of view and expertise into consideration when making their decisions. With every new iteration, you commit yourself to answering the most fundamental questions: Will the player enjoy this? Does it feel right? Is it AAA quality?

    Your responsibilities:

    • Implement various gameplay systems and tools for a AAA game
    • Coach and mentor other members of the programming team, empowering them to innovate
    • Deliver robust and flexible code
    • Act as a service-oriented ambassador of engineering to the rest of the team
    • Work with our game designers and programmers to evaluate technical possibilities, conceptualize and realize game features and functionality and create the best possible player experience
    • Ensure that newly developed features and systems meet expectations and are coherent with existing code
    • Make use of iterative prototyping to demonstrate the validity of gameplay features
    • Analyze and understand the game design in order to define required features and game systems - Suggest improvements whenever necessary by designing and implementing new systems or modifying existing systems
    • Identify and resolve bugs reported by people from other disciplines, the quality control team and your peers
    • Anticipate complex problems + propose adapted solutions, considering the entire production pipeline
    • Champion core game values, especially 'gameplay first'

    Qualifications

    What you bring:

    • Degree in Computer Science, Mathematics, Physics or equivalent
    • Around 5 years of programming experience in C++
    • Strong skills in C++. (C# and WPF are a plus)
    • Strong data structures, logic, algorithms, and optimization skills
    • Experience in the design and implementation of various game systems, such as game object management, AI, pathfinding, scripting, combat, and online networking preferred
    • Knowledge of good software engineering practices, design patterns and software architecture
    • Strong ability for analyzing and optimizing existing systems
    • Great verbal and written communication skills in English
    • Self-motivated team player and good experience working closely with game designers
    • Interest and ability to mentor other programmers
    • Passion for video games and technology

    What to send our way:

    • Your CV, highlighting your education, experience, and skills
    • A cover letter including your earliest starting date, expected salary and why you would like to join us
    • Any relevant code/work samples you can provide are highly appreciated 

    Additional information

    Your benefits: 

    • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
    • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
    • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
    • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
    • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
    • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
    • English and German classes for free. Main language in the studio is English.
    • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

    We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal.

    For further information, please check https://mainz.ubisoft.com/en/

     

    Level Artist [Avatar Project] (f/m/d)

    Düsseldorf - Full-time - 743999752432886

    JOB DESCRIPTION

    Avatar
    As part of the Avatar Project, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.

    What You'll do

    As our new Level Artist you you'll have the ownership over creating exceptional high quality game environments with the Ubisoft inhouse engines.

    • Design, prototype and implement stunning game worlds and environments for our projects.
    • Creation of high quality assets and scenes
    • Close collaboration with the Art team and the Level Design team to develop an exceptional player experience
    • Asset briefing, prototyping and final propping of in-game scenes with a focus on mood and environmental storytelling
    • Cooperation with other Ubisoft teams all around the world on a daily basis
    • Scene management, asset integration and performance optimization

     

    Qualifications

    What you bring

    • 3+ years’ experience in the games industry
    • At least one shipped commercial AA or AAA title
    • A keen eye for composition, proportion and sense of scale
    • Strong ability to tell stories through level art and propping scenes
    • Skilled in creating mood and atmosphere for game environments (lighting, composition etc.)
    • Solid understanding of industry standard 3D modelling packages as well as texture & material creation workflows
    • Ability to optimize the game world to meet performance requirements
    • Being used to work on tasks autonomously and to deliver results in time
    • Be forward thinking and anticipate the needs of your project with a high degree of self-motivation and initiative
    • Ability to accept feedback and adapt to change
    • Great communication skills and a positive attitude
    • Fluent in English, both verbally and written

    Bonus

    • Very good modeling and digital sculpting skills are a plus (Maya, 3DSMax, Zbrush, Mudbox)
    • Knowledge of Substance Designer / Painter is a plus
    • Experience with outsourcing is a plus

    Additional information

    What we Bring

    • Relocation and Visa Support 
    • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
    • Company Pension Scheme.  
    • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
    • Up to 350€ childcare support per child per month.  
    • Discounted Games & all Ubisoft games released on PC 
    • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
    • Monthly Mobility Budget. 80€  
    • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
    • German classes for free. Main language in the studio is English.  
    • All Legal residents of Germany are entitled to free public healthcare 

    PORTFOLIO

    For us to review your application it would be great to see a portfolio of your work together with your application.

    It would be great if it contain:

    •  A detailed shot breakdown of your work, including what you are responsible for in your reel, portfolio, screenshots etc.
    • Examples of natural and realistic environments scenes
    • Examples of mood and lighting
    • Examples of environmental storytelling
    • Examples of style variety

    Senior Engine/Animation Programmer [Unannounced Project] (f/m/d)

    Berlin - Full-time - 743999738602309

    JOB DESCRIPTION

    Are you interested to be part of creating a new animation system that has no legacy to maintain? This is your chance to make it right from start. You can be a critical part of creating this new system from scratch and seeing in implemented in a new unannounced project.

    The Mission                                                                      

    We are looking for a Senior Engine/Animation Programmer to join our studio for an exciting unannounced project here in Berlin, Germany

    As an Engine/Animation Programmer, you will join our team with a focus on creating core systems on which world-class data-driven gameplay systems are built. Using your extensive knowledge of algorithms, data structures and data-oriented methodologies you’ll help us develop blazingly fast, yet flexible control systems. As we work in cross-functional teams within the project, you will be interacting with people from many other disciplines and follow agile methodologies to push your work forward.

    Our Plan

    We know you have fantastical powers and for us it is important you get to show your magic. To do this, we are creating strong autonomous teams with independent decision-making, and freedom to try out new things and show why it works. For us it is important that you get to shine by being creative: to make your own choices, poke holes in things when required, to navigate through known pitfalls and care for your craft by honouring your commitments.

    In this role, you’ll be joining the Animation System team and report to a Lead Animation Programmer. As Ubisoft is a global company, this team exists across several studios, who cooperate closely on ground-breaking systems. The team is currently small and growing, but you will also work with other programmers and members from other teams such as animators and technical game designers. It will be important to understand their needs, to share best practices and provide mentorship as needed on how to author gameplay systems – in code and in data.

    Qualifications

    What you’ll bring

    • Have an interest in building systems that drive gameplay animations.
    • Are self-motivated and have a creative mindset to problem solving in code.
    • Have solid understanding of modern C/C++, including refactoring, optimization, debugging and testing.
    • Are used to work on large data-driven systems.
    • Have a genuine interest in game development and a big curiosity for the games industry.
    • You are used to working in an international environment and to express yourself fluently in English.

     

    Additional information

    We want to build a studio in which everyone feels inspired, empowered and connected. We believe people do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for an employee to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

    • Flexible working hours 
    • External training, education in our in-house guilds and knowledge sharing with other project teams
    • Fresh fruit, discounted gym membership, support for child care, company pension scheme
    • Share ideas! = Working in an innovative and international company

    If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. 
    For further information please check bluebyte.de and berlin.ubisoft.com

    Software Developer (C#) [Enterprise Infrastructure Solutions Team] (f/m/d)

    Mainz - Full-time - 743999747142283

    JOB DESCRIPTION

    As a Software Developer on the Enterprise Infrastructure Solutions Team you will help us design and deploy technical solutions that support the activities of Ubisoft employees worldwide within an advanced IT environment.

    Continuous improvement and extensive functions and features will be part of your work in parallel to leverage technology and data for new features and use-cases. If your skills allow you to identify, analyze and implement possible solutions, then you are in the right place. You can expect a highly collaborative environment where knowledge is freely shared, and help is always available.

    What you will do:

    • Design, develop and establish advanced IT environment
    • Analyze the needs and develop solutions in coordination with your internal customers
    • Develop tools and services to automate and increase efficiency
    • Identify risks and opportunities presented during the development and provide solutions to resolve potentially complex problems
    • Provide feedback for peers and team process to facilitate continuous improvement

    Qualifications

    What you bring:

      Training and relevant experience

      • Master, Bachelor, Fachinformatiker or equivalent degree in Software development
      • C# core skills and experience

      Knowledge and skills required

      • Proficiency in designing, coding, debugging, refactoring, profiling, and optimizing new and existing systems with excellent problem-solving skills
      • Managing APIs
      • Experience in collaboration with DevOps
      • Experience with Source Control Management, preferably GIT
      • Good communication skills
      • Sense of humor, positive approach, a generous spirit, a desire to learn and grow, and a team-focus
      • Ability to complete duties on time whilst maintaining a high-quality service
      • Enthusiasm in learning and using new technologies
      • Good attention to details
      • Fluent in English

      Nice to have

      • Experience with Frontend Programming
      • IT Infrastructure Knowledge
      • Experience in Data Management

      What to send our way:

      • Your CV, highlighting your education, experience and skills
      • A cover letter including your earliest starting date, expected salary and why you would like to join us

      Additional information

      Your benefits: 

      • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
      • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
      • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
      • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
      • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
      • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
      • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
      • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
      • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
      • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
      • English and German classes for free. Main language in the studio is English.
      • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

      For further information, please check https://mainz.ubisoft.com/en/

      Azubi zum Kaufmann/ zur Kauffrau für Marketingkommunikation (m/w/d)

      Düsseldorf - Full-time - 743999752037716

      JOB DESCRIPTION

      Komm zum 01. August 2021 an Bord als

      Azubi zum Kaufmann/ zur Kauffrau für Marketingkommunikation (m/w/d)

      für unser Office in Düsseldorf.

       

      Dich erwarten spannende und abwechslungsreiche Aufgaben, wie zum Beispiel:

      Als Azubi für Marketingkommunikation lernst du, wie die Vermarktung von Games funktioniert. Während deiner Ausbildung machst du Station in mehreren Marketingabteilungen, um das gesamte Spektrum kennenzulernen:

      Du schaust dem Brand Marketing Team über die Schulter, wie sie kreative Arbeit beurteilen, umsetzen und steuern. Darüber hinaus wirst du lernen, Briefings für Kreativ- und Mediaagenturen zu erstellen und Einblicke über Pitch-Verfahren erhalten. Gerade der Bereich Media, d.h. Werbung auf Social Media, im Internet, TV oder Kino spielt im Produkt-Marketing eine große Rolle.

      In der Communication Abteilung lernst du den ganzheitlichen Austausch mit Content Creator sowie Medien kennen. Du unterstützt uns bei der Erstellung von Presseinformationen jeder Art und erstellst diese später auch eigenständig. Die selbstständige Betreuung ausgewählter Influencer sowie die Abwicklung von Presseanfragen wie auch die Übernahme eigener Projekte gehört ebenso zu deinen Aufgaben wie das Erstellen von Reportings und Media Monitorings. Weiterhin unterstützt du uns bei der Organisation und Vorbereitung von Presse- und Influencer-Events, in der Gäste-Akquise und Reiselogistik im Rahmen von Veranstaltungen oder Messen, und wirst tief bei allen aufkommenden Tätigkeiten in der täglichen Communication-Arbeit aktiv eingebunden.

      Im Audience Marketing Bereich kommst du dann ganz nah ran an die Community. Du hilfst uns bei den verschiedensten Aufgaben rund um die Community-Betreuung: Von E-Sports-Events, Social Media und unserem eigenen YouTube-Kanal gTV bis hin zu Community Leader Programmen und (digitalen) Fanevents.

      Marketing bei Ubisoft beinhaltet auch viel Recherche und Analysen, damit du immer am Ball bleibst, was neue Trends angeht. Unser Aufgabenspektrum ist vielseitig, deckt viele Bereiche ab und bietet auch für Azubis viel Raum für Kreativität und Innovation. 

      Qualifications

      Du passt perfekt zu uns, wenn du Folgendes mitbringst:  

      • Du hast einen guten Schulabschluss (Höhere Handelsschule, Fachabitur oder Abitur), möchtest dich nach einem begonnenen Hochschulstudium neu orientieren oder bist ein engagierter Quereinsteiger, der bereits erste Presse- oder Marketing-Erfahrungen sammeln konnte
      • Du interessierst dich für die Videospieleindustrie und die Entertainmentbranche
      • Deine Deutsch- und Englischkenntnisse sind sehr gut
      • Du bist kommunikativ und gehst gerne auf Menschen zu
      • Du bist mit Gaming-Inhalten auf Social Media-Kanälen wie Twitch, Instagram, YouTube oder Tik Tok vertraut
      • Du bist ein Organisationstalent und kannst flexibel auf neue Situationen reagieren
      • Du verfügst über gute Kenntnisse in den gängigen MS-Office Anwendungen

      Du erkennst dich darin wieder? Wunderbar, dann bist du richtig als Azubi bei Ubisoft!

      Additional information

      Wir bieten:

      • Verkürzung der Ausbildung auf 2 Jahre
      • Ein modernes und internationales Arbeitsumfeld, eine Teamorientierte Unternehmenskultur und flache Hierarchien
      • Ein nettes Team mit kompetenten und enthusiastischen Kolleginnen und Kollegen, mit denen man bei der Arbeit auch Spaß hat 
      • Die Möglichkeit, selbstständig und eigenverantwortlich im Team mitzuarbeiten und eine stetig steigende Lernkurve
      • Spannende Events
      • Kaffee, Tee, Mineralwasser und Obst sind kostenlos und es gibt vergünstigte Softgetränke
      • Produkte, mit denen Du Dich mühelos identifizieren kannst, wenn Du gerne am PC oder der Konsole spielst

      Neugierig geworden? Dann bewirb dich jetzt! Wir freuen uns auf deine vollständigen und aussagekräftigen Bewerbungsunterlagen.

      Ubisoft ist ein weltweit agierendes Unternehmen, in dem Menschen vieler unterschiedlicher Kulturen, Nationalitäten und persönlicher Hintergründe miteinander arbeiten. Wir suchen neue Teammitglieder, die diese Vielfalt als Bereicherung wahrnehmen.

      Wir freuen uns auf deine Bewerbung! 

      Animator - [Avatar Project] (f/m/d)

      Düsseldorf - Full-time - 743999744494073

      JOB DESCRIPTION

      As a part of the animation team at Ubisoft Düsseldorf, you will work with our passionate gameplay team to craft stunning and realistic character animations, with the support from both technical animators and tech/tools programmers to create character and storytelling sequences that will create a memorable and immersive experience for all our players. 

      • Working with both key frame and motion capture animation to breathe life into the world
      • Collaborating with the Art Director, Lead Animator, designers and programmers to craft compelling character sequences that fit the visual style of the project
      • Continuously push the quality of character and creature animation to the highest level
      • Coordination with artists and leads to proactively solve problems and deliver on schedule
      • Provide skinning for complex characters
      • Collaborating with other Ubisoft teams around the world on a daily basis

      Qualifications

      You As A Person

      We are looking for an animator with a high degree of self-motivation and initiative. You'll be able to communicate well and have a keen eye for motion, weight, timing and animation with the ability to create content working within the animation style of the project. As a passionate and valued animator on the team you will be positive and forward thinking and be able to anticipate the needs of your project. 

      Experience

      • A minimum of 2 years’ experience as an Animator in game development
      • A strong understanding of rigging, skinning, keyframe animation, motion capturing and procedural animation.
      • Proven experience on at least one shipped title.
      • Working knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages.
      • Experience working with complex animation systems and animation state

      Portfolio

      It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. Please ensure your link is easy to find and still working when you submit the application.

      All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

      The portfolio should contain the following:

       

      • Examples of character animation (full body motion, emotions etc.)
      • Examples of animation style variety
      • Examples of environment animation or visual effects
      • Examples of animation rigs and their functionality in a 3D package

      Additional information

      Studio Life

      Looking to be part of a fun, creative and passionate workplace with  a great work life balance? In our open, international and friendly environment you will work with some of the best craftsmen in the industry. Our state of the art studio will inspire you to go above and beyond to create experiences that will stay with the players.

      We want to help you stay an expert in your field and have guest speakers from the industry, workshops, online learning platforms, in-studio library and paid self-study time. With team events, various clubs, gaming groups, free German classes, you will find friends from all over the studio to bond with. 

      Living in Düsseldorf

      Düsseldorf is a very multi-national city close to the border of Germany famous for its Japanese culture. A Japanese gardens, "Little Tokyo" area for Asian cuisine, and celebrating Japan Day along the River Rhine are a part of it's charm. Art Galleries and Museums can be found as well as the "Old City" - a lively area of bars and restaurants amongst traditional German architecture.

      Two hours from Paris, Amsterdam, the UK & Hamburg - an excellent location to explore Europe even on a weekend. Nature parks offer a sanctuary for those needing a break from city life. More suburban areas surround the city for those looking for a more relaxed pace.

      The application via our career portal must include your resume, and a cover letter (both in English) detailing your earliest starting date, salary expectations and motivation.

      • Relocation Assistance provided
      • Flexible work hours
      • Monthly travel budget
      • 26 days holiday, 11 days public holidays, 5 Care for your Sick Child days (all paid)
      • Health Insurance (50% contribution paid by Ubisoft) and paid sick days
      • Pension Scheme
      • Gym subsidy
      • Monthly childcare budget
      • Discounted games & more

      Diveristy & Inclusion: (f/m/d = female, male, diverse) At Ubisoft we foster an inclusive environment. All applications are welcome!

      For further information please check www.bluebyte.de and www.ubisoft.com.

      Ubisoft Blue Byte GmbH 
      Studio Düsseldorf
      Luise-Rainer Str. 7
      40235 Düsseldorf

      Geschäftsführer: Yves Guillemot
      Sitz der Gesellschaft: Düsseldorf
      Amtsgericht Düsseldorf HRB Nr. 51772

      QA Automation Test Engineer [Skull & Bones] (f/m/d)

      Berlin - Full-time - 743999750786570

      JOB DESCRIPTION

      Who you are

      Working as an integral part of the development team your main responsibilities as QA Automation Engineer will be to collect and compile the data produced during the whole development process and to provide support in improving the quality of the game through Automated Testing.

      You are a champion for quality and polish. You understand the goals the game has to achieve and take proactive steps to help people to deliver their best on the game. You are efficient at reading feedback and understanding how to improve the testing framework by constantly assessing and validating the test objectives, be it via test protocols or functional investigation.

      What you will do

      • Work closely with the development teams to understand the need of automation
      • Develop, integrate and maintain various automated test frameworks to validate versions released
      • React to issues by adding or writing new test scenarios to detect similar issues
      • Support the Dev Team in building tools, test cases and tracking down issues (e.g. gathering of metrics and logs to document issues)
      • Implement and maintain automated testing guidelines
      • Participate in peer reviewing of code to maintain code quality, reliability & reusability for testing & deployment
      • Support technical testing for game backend
      • Deliver feedback and reports to the development team and actively participate in Daily Stand-ups, Sprint Planning and Retrospectives

      Qualifications

      What you bring

      • Experience with scripting and relational databases
      • Familiar with unit testing test suites and C++ debugging process
      • Proficiency at reusing, adopting and integrating existing code
      • Shipped at least 1 AAA title from concept to final release
      • Understanding of feature & game development processes and the different needs of a team throughout a development cycle
      • Proactive and self-motivated, with an ability to present innovative test approaches to identify problems efficiently and propose creative solutions to problems
      • Excellent time management, ability to handle multiple tasks at the same time and work efficiently under pressure
      • Excellent communication skills and teamwork spirit
      • Excellent spoken and written English

      Bonus points for

      • Experience with current game engines and their respective tools
      • Strong experience with defect management tools (e.g. JIRA)
      • Strong experience with test case management tools (e.g. TestRail)
      • Solid experience with version control and data repository tools (e.g. Perforce)
      • Understanding of cross-functional team structures and agile methodologies
      • Formal QA certification, such as ISTQB or equivalent experience
      • Experience with Games-as-a-Service
      • TRC/TCR compliance experience

      Additional information

      What we want to offer you:

      We want to build a studio in which everyone feels inspired, empowered and connected. We believe people do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for an employee to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:

      • Flexible working hours 
      • External training, education in our in-house guilds and knowledge sharing with other project teams
      • Fresh fruit, discounted gym membership, support for child care, company pension scheme
      • Share ideas! = Working in an innovative and international company

      If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. 
      For further information please check bluebyte.de and berlin.ubisoft.com

       

      C++ Programmer [Snowdrop] (f/m/d)

      Düsseldorf - Full-time - 743999750772945

      JOB DESCRIPTION

      Snowdrop

      The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers.

      When using Snowdrop, the artists, the designers and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic and interconnected system, which makes it intuitive and very easy to use.

      The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, The Settlers, and South Park.

      What You'll do

      As our new C++ programmer your role is to create the technical backbone of the game and production pipeline.

      You provide the development teams with technical solutions to carry out their vision and intentions into the game. You will develop engines, tools and systems to ensure optimal and sustainable technical performance of the game and its pipeline.

      • Develop the engine, tools and systems used for production development
      • Analyze the production team's needs and create sustainable and reusable solutions
      • Develop systems to realize the game vision
        • Create generic systems to handle the game features (AI, physics, sound etc.)
        •  Supply the tools required to integrate the teams' work
      • Create and maintain the existing code base while following code guidelines
        • Write new systems in a clear and structured manner
        • Debug, repair and extend existing systems
      • Collaborate with other team members for transferring knowledge
        • Comment and document code
        • Formulate and accept criticism constructively during code and system reviews

      Qualifications

      What you bring

      • Good knowledge of and years of practical experience with C++
      • Demonstrate efficient analytical skills
      • Ability to work with large, existing code bases
      • Good English oral and written communication skills
      • At least 2 years of industry experience, a shipped title is a plus
      • Bachelor or Master degree in computer science or any other relevant discipline is a plus

      Additional information

      What we Bring

      • Relocation and Visa Support 
      • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
      • Company Pension Scheme.  
      • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
      • Up to 350€ childcare support per child per month.  
      • Discounted Games.  
      • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
      • Monthly Mobility Budget. 80€  
      • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
      • German classes for free. Main language in the studio is English.  
      • All Legal residents of Germany are entitled to free public healthcare 

      For further information please check www.bluebyte.de and www.ubisoft.com/snowdrop

      UI Designer [Anno] (f/m/d)

      Mainz - Full-time - 743999742183140

      JOB DESCRIPTION

      Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

      As a UI Designer on our team, your player-focused mindset allows you to conceptualize intuitive menus whose look and feel encompass our game's overall creative vision. Thanks to your work, the game experience remains intuitive, immersive and provides our players with the right information at the right time. At times you might also engage in the design of icons and support us with interface related graphic design. 


      What you will do:

      • Work closely with the Lead UI Designer to conceptualize and design menus and HUD elements
      • Adapt and develop graphic design and motion graphic solutions fitting to Anno's visual style
      • Clearly communicate ideas in a visual manner, either as wireframes, or mock-ups
      • Work closely with the UX and Game Design teams to know what type of player experience is intended
      • Work closely with the programming team to implement menus into the game and verify the quality of said menus once implemented
      • Design motion graphics for in-game assets
      • Discover solutions to make UI user-friendly
      • Design icons

      Qualifications

      What you bring:

      • College diploma in graphic design and multimedia or equivalent training/work experience
      • 3+ years’ experience in creating interfaces for video game or feature film
      • Experience working on game interfaces; ideally for at least one AAA title
      • Proficient in Adobe Creative Suite
      • Creativity and sense of initiative (proactivity, originality and resourcefulness when searching for solutions)
      • Strong observation skills
      • Ability to work as part of a team;
      • Openness to constructive criticism and able to adapt to change
      • Strong verbal and written English skills

      *Console experience is a plus

      What to send our way:

      • Your CV, highlighting your education, experience, and skills
      • A cover letter including your earliest starting date, expected salary and why you would like to join us
      • A portfolio with a breakdown of your best and most fitting work – show us your process and why you are a great fit! (attach work samples or send us a link to your personal website or online portfolio)

      Additional information

      Your benefits: 

      • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
      • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
      • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
      • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
      • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
      • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
      • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
      • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
      • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
      • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
      • English and German classes for free. Main language in the studio is English.
      • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

      We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

      For further information, please check https://mainz.ubisoft.com/en/

      Senior C++ Programmer [Ubisoft Connect PC & Access] (f/m/d)

      Düsseldorf - Full-time - 743999746526736

      JOB DESCRIPTION

      About Ubisoft Connect  

      At Ubisoft Connect, a division of Ubisoft, you’ll help bring millions of players closer than ever to the games they love. 

      Together with your colleagues, you'll collaborate with AAA production teams to build critical online and interface tools that enhance players' experiences and connect them to their communities. From exclusive rewards to social sharing features, you and your team of fellow innovators will bring about impactful technological advancements regularly. 

      Joining Ubisoft Connect means joining a team of passionate, extraordinary people driven by a common desire to innovate and create. Not only will you work across a variety of platforms, but you’ll have access to some of the most cutting-edge technologies currently available. You’ll also enjoy career advancement opportunities, a supportive and inclusive learning environment, and a competitive compensation package. 

      Located in Düsseldorf, we offer a work environment unique in the industry; one that will help refine your abilities while simultaneously developing a unified vision of the online services that power our games. 

      What you will do

      You will help us create the fundamental frameworks that we build our features on, by contributing to architectural decisions and developing base libraries, plugin frameworks, multithreading, message exchange system, process management, API programming and more.  

      You will be using a variety of technologies and programming languages, including but not limited to C++ 17/20, CEF, CMake, Conan, WinAPI.  

      • Work on the client-side codebase of Ubisoft Connect  
      • This covers topics such as: game content related data management (e.g., achievements), social features (e.g., chat, friends), user interface, game data distribution, in-game overlay, user-generated content, shop, and much more. 
      • Write clear, modular and maintainable code. 
      • Helping us defining best practices 
      • Creating Design Patterns 
      • Working on technical designs, Architecture, new features as well as steady improvements of existing code 
      • Testing, debugging, profiling and maintaining existing code. 

      Qualifications

      What you bring  

      • 7+ years of programming experience  
      • Expert knowledge in a modern version of C++  
      • Experience with Multithreading  
      • Knowledge about API programming  
      • Knowledge in either Windows API or CEF 
      • Fluent in oral and written English 

      Nice to have 

      • Programming experience on multiple platforms (Windows, Mac and Linux) 
      • HTML/CSS
      • Protocol Buffers 
      • JavaScript/TypeScript  
      • Vue.js 

      Additional information

      What we bring  

      • Relocation and Visa Support 
      • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and 11 bank holidays 
      • Company Pension Scheme.  
      • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.  
      • Up to 350€ childcare support per child per month.  
      • Discounted Games.  
      • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.  
      • Monthly Mobility Budget. 80€  
      • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.  
      • German classes for free. Main language in the studio is English.  
      • All Legal residents of Germany are entitled to free public healthcare