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10 Jobs Found

Lead Tech Programmer (f/m/d)

Berlin - Full-time - 743999947415293

JOB DESCRIPTION

As Lead Tech Programmer your role is to lead a team of tech developers to extend the capabilities of the Snowdrop engine. You collaborate with related departments and game productions to define optimal workflows and technology that will help the entire development team to build the best games possible.

Qualifications

What you will do:

  • Help your team members to grow and acquire more knowledge
  • Support your team members to achieve their development goals
  • Foster the collaboration between the different departments
  • Define the roadmap together with other related leads and the Technical Director
  • Break down the roadmap and support handling of all tasks for the departments
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house technology
  • Define budgets and workflows for all related departments
  • Establish workflows and techniques to improve the overall development process for all departments
  • Participate in the hiring process

What you bring:

  • Lead Graphics Programmer or similar role in at least one AAA title
  • Ability to work in a dynamic and collaborative team environment
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Strong skills in C/C++

Nice to have:

  • Experience as developer in a related tech area (engine/graphics/physics/…)
  • Experience in using different CPU/GPU and memory profiling tools to drive your decisions
  • Experience with platforms where performance/bandwidth restrictions exist
  • Understanding of hardware architecture and details

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://berlin.ubisoft.com/en/

Ausbildung zum Fachinformatiker Anwendungsentwicklung/Game Programmierung (w/m/d)

Mainz - Full-time - 743999945594193

JOB DESCRIPTION

Als Auszubildender Fachinformatiker bei Ubisoft Mainz, machst du dich mit unserer IT-Infratruktur vertraut und lernst durch den Schwerpunkt Anwendungsentwicklung / Game Programmierung Videospiele zu programmieren und mitzuentwickeln. 

Was du bei uns tun wirst:

  • Du lernst unsere IT-Infrastruktur kennen und verstehen
  • Du entwickelst und programmierst, unter Verwendung modernster Entwicklungswerkzeuge und -Technologien, für unser weltweit bekannten Produkte
  • Du erlernst die Anwendung von agilen Vorgehensweisen in der Entwicklung 
  • Du unterstützt interessante Projekte und wirst Teil der Entwicklerteams
  • Du kommst zum Einsatz in verschiedenen Abteilungen des Unternehmens

Qualifications

Was du mitbringst:

  • Allgemeine Hochschulreife, Fachhochschulreife oder Realschulabschluss mit guten Noten
  • Erste Erfahrungen im Programmieren
  • Grundlegende IT-Kenntnisse und Begeisterung für Technologien
  • Kreativität (Es gibt mehr als einen Weg zur Lösung. Du findest ihn)
  • Teamplayer-Mentalität (Softwareentwicklung ist Teamarbeit. Du freust dich darauf, von den Stärken deiner Kollegen/-innen zu profitieren)
  • Gute Leistungen in Mathematik, Englisch und Informatik
  • Logisch-analytisches Denkvermögen

Additional information

Deine Benefits:

  • Flexible Arbeitszeiten - Unsere Kernarbeitszeit ist von 10 bis 16 Uhr. Ihr könnt den Rest der Arbeitsstunden selbst einteilen.
  • Ubisoft Blue Byte Academy - Entdeckt euer Potential und bildet euch mit unserem umfassenden Lern- und Trainingsprogrammen weiter.
  • Betriebliche Altersvorsorge - Wir bieten ein attraktives Programm zur Entgeldumwandlung - mit hohen Zuschüssen obendrauf.
  • Kinderbetreuungszuschuss - Wir bieten bis zu 350€ monatlich pro Kind.
  • Rabatt auf Games - Ihr könnt regelmäßig ausgezeichnete Ubisoft-Spiele zu tollen Rabatten bestellen.
  • Fitnesszuschuss - Wir steuern bis zu 50% zu eurer Mitgliedschaft in Fitnessstudios bei.
  • Mobilitäts-Budget - Euch stehen monatlich 80€ für das Leasen von Rädern, Mieten von Parkplätzen und ÖPVN-Tickets zur Verfügung.
  • Sprachkurse - Wir bieten kostenlose und akkreditierte Englisch- und Deutschkurse an

Environment/Prop Artist [Unannounced Project] (f/m/d)

Mainz - Full-time - 743999947566589

JOB DESCRIPTION

As our new Environment/Prop Artist (f/m/d) at Ubisoft Mainz, you will take on a central role in our small interdisciplinary team and make a significant impact on the visual appearance of a yet unannounced project. The focus is on the creation and integration of 3D content that matches the vision and technology of the project.

What you will do: 

  • Close collaboration with the Art Director to work within the visual style of the game.
  • Modelling, texturing and implementation of realistic and high-quality 3D assets.
  • Integration of 3D assets into the game engine meeting both engine and quality requirements.
  • Ensuring technical and artistic follow-up of the assets imported into the game including necessary improvements.
  • Maintaining quality, efficiency and consistency across your work.
  • Establishing artistic benchmarks and ensuring regular monitoring.
  • Ensuring the performance and technical quality of 3D environment assets.
  • Setting up configuration, dynamic objects and other functionalities of art assets.

Qualifications

What you bring:

  • Minimum 2 years' experience as an Environment/Prop Artist or 3D Artist; a shipped commercial title is a plus.
  • Proficient with 3DSMax and/or Maya, Blender, Zbrush.
  • Very good knowledge of Unreal Engine.
  • Complete familiarity with various steps in the design of real-time 3D assets: high and low poly modelling, baking processes (organic and hard surface), and texturing (realistic).
  • Great understanding of next gen asset creation and PBR workflow, with the ability to modify and improve them.
  • Ability to construct and elaborate on assets/props based on key reference or concepts.
  • Strong understanding of balancing quality standards and game performance in a game engine.
  • Fluent in English, both verbally and written

What to send our way:

  • Your CV, highlighting your education, experience and skills.
  • A cover letter including your earliest starting date, expected salary and why you would like to join us.

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. 
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of realistic architectural assets and props.
  • Examples of materials and high quality textures.
  • Show both organic and hard surface works.
  • Examples of style variety.
  • Strong portfolio showing 3D art and composition skills, demonstrating a high level of artistic creativity.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://mainz.ubisoft.com/en/.

Lead Game Designer - [VR Team] (f/m/d)

Düsseldorf - Full-time - 743999945287575

JOB DESCRIPTION

At Ubisoft Düsseldorf, we are currently looking for a Creative Leader for our exceptional AAA VR Team.

As Lead Game Designer, you will work alongside the Creative and Game Directors, and be responsible for identifying and delivering genre leading experiences that push VR and the Assassin’s Creed franchise forward. You will be involved in implementing the vision for the game and will lead the game design team in delivering the game to highest quality standards. Your responsibilities will also include managing and mentoring the design team in Düsseldorf for even more amazing VR projects now and in the future.

Get in touch if you are intrigued by this rare opportunity to be part of one of the industry's biggest franchises!

What you will do:

  • Build and lead a strong team of game designers with versatile design skills and strong technical implementation skills
  • Work closely together with creative direction and other disciplines to anchor the game vision in immersive and deeply connected game mechanics.
  • Support your team members on solving complex design, technical and implementation issues
  • Introduce and maintain efficient design implementation pipelines and ensure overall design documentation standards within the design team
  • Be a safe guard of feature quality and collaborate with test departments and user research on defining test metrics and quality targets
  • Work as part of the Design team to design, redesign and balance features and mechanics of the game
  • Facilitate communication between designers, artists and programmers to ensure that the quality and implementation match the intended direction / vision
  • Define project vision and quality standards for our game mandate together with creative direction and other stakeholders
  • Promote agile design and development and push for short iteration cycles and result-driven continuous improvements of the game quality
  • Work within the game engine tools to add content to the game
  • Working closely with the team to ensure that the design specifications are meet the quality expectations of your project
  • Have a strong focus on UX/UI aspects of the design work and collaborate closely with the respective disciplines
  • Focusing on the player experience as the ultimate metric for the quality of any feature and content
  • Evaluate player feedback and improve features based on your analysis
  • Build a strong team of game designers, support recruitment of new talents and join and conduct interviews with applicants
  • Act as a servant leader to your team and lead by example to ensure a friendly, inclusive and welcoming environment for your team members

Qualifications

What you bring:

  • Experienced one full cycle of AAA development from conception to release as lead or senior designer
  • 5+ yrs years of industry experience in game development
  • Any degree in game design appreciated
  • Understanding of psychological mechanisms that keep players engaged
  • A strong sense of what makes gameplay experience compelling and fun
  • Solid theoretical and practical Game Design knowledge
  • Tools of the trade: MS Office, flowcharts, visual and level editing skills a plus
  • Intense creativity, a passion to innovate, and the drive to go beyond what is directly asked of you
  • Self-motivated and fast learning
  • Good communication skills
  • Be a team player
  • Fluent in English, both verbally and written

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Software Engineer (f/m/d) [Game Security]

Düsseldorf - Full-time - 743999940866506

JOB DESCRIPTION

As a Software Engineer (f/m/d) at Ubisoft Düsseldorf, your main goal is to develop and refine new and existing solutions to ensure a fair gaming environment across Ubisoft’s collection of multiplayer titles. While focusing on creating scalable, high-performance software, you'll also have an opportunity to dive into the domain of anti-cheat technologies.

What you will do:

  • Join a cross-functional team of skilled engineers under seasoned leadership.
  • Develop high-performance software using C# ASP.NET and C++ to enhance the gaming experience for millions of players.
  • Collaborate closely with other teams to meet the challenges head-on.
  • Work alongside game production teams to maintain the quality of our service.
  • Offer insights and recommendations to further the project goals.

Qualifications

We're looking for experienced software engineers interested in tackling game security challenges!

What you bring:

  • Proficiency in C# ASP.NET, C++, with expertise in at least one of these.
  • Experience with Windows Internals.
  • Background in game or engine development is a plus.
  • Excellent communication skills in both verbal and written English.
  • A collaborative mindset and a proactive attitude towards achieving project objectives.

Bonus skills and experience

  • Familiarity with Windows Driver development.
  • Understanding of the common challenges associated with multiplayer/online games.
  • Experience with Docker Containers & Kubernetes framework.
  • Know-how in monitoring the health of SaaS offerings and site reliability engineering.
  • Ability to work effectively in a distributed team across different time zones.

What to send our way:

  • Your CV, highlighting your education, experience, and skills.
  • A cover letter including your earliest starting date, expected salary and your motivation to join us.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://bluebyte.ubisoft.com/en/studios/

Lead Game Developer (f/m/d) - Kolibri Games

Berlin - Full-time - 743999939166239

JOB DESCRIPTION

Lead Game Developer (f/m/d)
If you love making games and working in close collaboration with talented people in a cross-functional team, while facing all the technical challenges of scaling games to millions of players around the world, then we want to hear from you.

We are on a mission to reinvent idle. Our players love the mechanics and the games we made so far have reached more than 200 million players. We are looking for an experienced technical lead developer that is passionate about joining us in that mission to continuously iterate on game prototypes and deliver awesome games to millions of players around the world, which they will enjoy for many years. You will be the leading technical force in a small game team, driving the practices and development of the games. You will guide and support other developers, working together to ensure that we are ready to tackle all upcoming technical challenges. You will have a direct impact on how we build and grow the games, how we work together and what practices are used, keeping a close collaboration with the production team and other leads. You will also join the game development leadership group and have the opportunity to contribute to the overall game development community at Kolibri Games.


Responsibilities

  • Development of new gameplay components and implementation of new features
  • Design and implementation of game architecture patterns
  • Ensuring maintainability, scalability and world-class quality of the systems created in the game
  • Coach and mentor other developers to help them grow in their careers
  • Work closely with the product to identify technical improvements
  • Collaborate often within a cross-functional team
  • Support planning by estimating effort and breaking down complex features
  • Strive for high code quality standards, like readable and scalable software
  • Support the hiring process of new developers

Qualifications

  • More than 3 years of experience in mobile game development
  • Proven experience working in software development, with Unity and C#
  • Broad knowledge of best practices in game development
  • Broad knowledge of game architecture patterns
  • An agile mindset, very familiar with agile game development practices
  • Clear and precise communication skills in English
  • Strong ability to prioritize tasks and projects
  • Willing to constantly learn and grow further

Additional information

Desirable skills

  • A passion for prototyping games
  • Experience improving runtime performance and memory usage of mobile games is a plus
  • Knowledge of dependency injection and reactive programming, in particular with the Zenject and UniRx libraries
  • University degree in Computer Science or a related field

Gameplay Programmer [Anno] (f/m/d)

Mainz - Full-time - 743999947364489

JOB DESCRIPTION

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare. Our team is now looking for a talented Gameplay Programmer to join us here at Ubisoft Mainz in Germany.

If you are a talented programmer with strong C++, we would love to welcome you on the team. We expect you to have outstanding people skills, a collaborative “yes, and…” attitude, and a longstanding passion for games within many genres on multiple platforms.

What you will do:

  • Design and Implement various gameplay systems and tools for the Anno Brand
  • Work closely with game designers, programmers, and artists to ensure a great player experience
  • Champion core game values, especially 'gameplay first'

Qualifications

What you bring:

  • Strong C++ programming skills
  • Experience in game programming
  • Strong data structures, logic, algorithms, and optimization skills
  • Experience in the design and implementation of various game systems, including game object management, AI, pathing, scripting, combat, and online networking
  • Speaks “designer” fluently
  • Self-motivation and willingness to participate in many areas of game development
  • Good verbal and written communications skills in English
  • Passion for video games

Nice to have:

  • Experience in shipping a AAA title
  • Experience working with big C++ engines
  • UI development experience
  • Computer science, mathematics, physics, or related degree
  • Experience working on networked games
  • Experience working on security issues
  • In-depth familiarity with Ubisoft products
  • Experience with current Gen Console Development


What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Any relevant code/work samples you can provide are highly appreciated 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://mainz.ubisoft.com/en/

Gameplay Programmer (f/m/d)

Berlin - Full-time - 743999943445244

JOB DESCRIPTION

Gameplay Programmers develop gameplay elements which facilitate the playability of the game; the link between the player's actions and the consequences of those actions on the running game state.

What you will do: 

  • Implement and optimize the gameplay systems and features with the game designer to ensure fluid playability  
  • Use prototyping techniques to demonstrate the validity/invalidity of a feature idea  
  • Investigate and fix the bugs detected by the production and quality control teams  
  • Establish the technical possibilities for the different features  
  • Explore and understand the game design documents to define the required features and game systems that must be developed in the engine  
  • Validate and verify if the newly developed systems meet project intentions and are coherent with the existing code  

 

Qualifications

What you bring:

  • Experience in programming robust and efficient code  
  • Excellent knowledge in C++  
  • Experience in working on existing engines  
  • Ability to work efficiently with large, existing code bases  
  • Familiarity with game-related 3D mathematical concepts 
  • Excellent communication and good English skills  
  • Ability to work well as part of a team  

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Build and Release Engineer

Mainz - Full-time - 743999947868533

JOB DESCRIPTION

Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

The Build and Release Engineer will work closely with our Development and QA Teams to keep our Infrastructure running and help improve it. We are looking for experienced, self-motivated and self-regulated Individuals that can take over sections of the build process and take those areas to the next level.

What you will do:

  • Build and Release Management
    • Create configure and maintain automated build and release pipelines.
    • Maintain continuous integration and continuous delivery (CI/CD) systems for efficient testing and deployment.
  • Version Control
    • Manage version control system based on Perforce
    • Resolve version control issues and assist developers with merging code branches
  • Build Optimization
    • Identify and implement strategies to optimize build times and reduce build errors
    • Maintain build scripts and build server configurations to ensure reliability and efficiency
  • Integration and Testing
    • Collaborate with the testing and development teams to help with testing routines and maintain builds stability
  • Deployment
    • Manage the deployment of builds to various environments, including development, QA, and production.
    • Monitor and support deployment processes to troubleshoot and resolve issues in real-time.
  • Documentation
    • Document build and release procedures, tools, and configurations for reference and training purposes.
    • Ensure clear and up-to-date documentation for all build-related processes.
  • Continuous Improvement
    • Stay up-to-date with industry best practices and emerging tools for build and release management
    • Continuously seek opportunities to improve build and release processes for increased efficiency and productivity.

Qualifications

What you bring:

  • Basic knowledge of windows administration
  • Basic knowledge of access management tools
  • Understanding of the concepts of CI / CD
  • Experience with at least one CI / CD Tool
  • Basic knowledge of one programming/scripting language, ideally C#

Would be a plus:

  • Know how to work with Visual Studio and able to debug a Build
  • Experience with Perforce
  • Knowledge of virtualization technologies like Kubernetes or Docker Compose

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://mainz.ubisoft.com/en/

Level Artist [Unannounced Project] (f/m/d)

Mainz - Full-time - 743999943724904

JOB DESCRIPTION

As our new Level Artist (f/m/d) at Ubisoft Mainz, you will take on a central role in our small interdisciplinary team and make a significant impact on the visual appearance of a yet unannounced project. You will be responsible for creating exceptional high quality indoor and outdoor scenes with the Unreal Engine.  

What you will do: 

  • Design, prototype and implement stunning game worlds and environments.
  • Create high quality assets and scenes to enhance the game's visual appeal.
  • Prototyping and final propping of in-game scenes with a focus on mood and environmental storytelling.
  • Scene management, asset integration and performance optimization.
  • Create cinematic sequences/cut scenes.
  • Set up atmosphere and lighting.
  • Collaborate closely with the art and design team to develop an exceptional player experience.

Qualifications

What you bring:

  • A minimum of 3 years’ experience in the games industry; a shipped commercial title is a plus.
  • Very good knowledge of Unreal Engine.
  • A keen eye for composition, proportion, and sense of scale.
  • Strong ability to tell stories through level art and propping scenes.
  • Skilled in creating mood and atmosphere for game environments through lighting and composition.
  • Solid understanding of industry-standard 3D modelling packages, as well as texture and material creation workflows.
  • Ability to optimize the game world to meet performance requirements.
  • Fluent in English, both verbally and written.

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. 
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of natural and realistic environments scenes.
  • Examples of indoor and outdoor scenes.
  • Examples of mood and lighting.
  • Examples of environmental storytelling.
  • Examples of style variety.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://mainz.ubisoft.com/en/.

Benefits

Here is a selection of our attractive employee benefits.

Relocation Support - We offer financial support, help with accommodation, support settling-in and provide visa assistance.

Flexible Working Hours - Our core working times are from 10 AM to 4 PM. You can set the rest of your working hours as you like.

Ubisoft Blue Byte Academy - Discover your potential and develop yourself with our extensive learning and development programs.

Mobility Allowance - €80 per month that you can invest in leasing a bicycle, parking spot rental or a public transportation ticket.

Company Pension Scheme - We offer an attractive salary exchange arrangement in which we match your contributions.

Childcare Support - We offer a monthly support of up €350 per child.

Discounted Games - You can regularly order excellent Ubisoft games for super affordable prices.

Press Pause Sabbatical Program - Take a few months to “pause” your career and re-energize yourself.

Gym Subsidy - We contribute up to 50% towards your monthly gym membership subscription.

Language classes - We offer free accredited English and German language classes.

Meet our Recruiters

Meet your Ubisoft Blue Byte Recruiting Team. Feel free to reach out for questions about starting your career at our studios. We would love to hear from you!

Karolina Böhm

Karolina Böhm

RECRUITMENT MANAGER, UBISOFT BLUE BYTE - At Ubisoft Blue Byte we are looking for passionate individuals with ambition and an open mindset. Join our international family and develop AAA Games today!

Contact Karolina
Tommaso Jakob

Tommaso Jakob

RECRUITER UBISOFT MAINZ - High impact - That’s what we are looking for in Mainz. Apply your skills and passion to shape our studio’s future. Also, be nice.

Contact Tommaso
Natalia Santorek

Natalia Santorek

RECRUITER UBISOFT BERLIN - Autonomous mindset and lots of passion - Berlin is the youngest studio in the Ubisoft Blue Byte family, but our ambitions are high. Don’t be shy, show us your talents!

Contact Natalia
Information on Internships

Information on Internships

We are offering academic internships for students. These paid, full-time internships last six months and will include students directly in our project teams and departments. We are offering valuable hands-on experience on the job as you actively contribute to the success of our projects. You can find current vacancies for internships in the job list further up on this page.

Please note that we do not accept any speculative applications for internships apart from these vacancies. Kindly understand that we are unable to offer internship programs aimed at pupils and kids.

One studio network, three unique Ubisoft studios

Ubisoft Blue Byte is the renowned network of three development studios operating out of Germany. Each studio contributes to Ubisoft’s global success through excellent AAA projects.

Ubisoft Berlin

Hardenbergstraße 32,
10623 Berlin
T +49 (0) 30 726 212 90
E berlin@ubisoft.com

Ubisoft Düsseldorf

Luise-Rainer-Straße 7,
40235 Düsseldorf
T +49 (0) 211 54 08 9580
E duesseldorf@ubisoft.com

Ubisoft Mainz

Adolf-Kolping-Straße 4,
55116 Mainz
T +49 (0) 613 155 44 70
E mainz@ubisoft.com