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8 Jobs Found

Lead Animator [Unannounced Project] (f/m/d)

Berlin - Full-time - 744000007310225

JOB DESCRIPTION

As our new Lead Animator (f/m/d) at Ubisoft Berlin, you will be responsible for leading and managing a projects’ Animation team, setting objectives for both short term and long term, driving quality standards, creating benchmarks, and collaborating with Directors and Technical Animators to deliver AAA game animations.


What you will do:

  • Build, develop, and nurture a strong, empowered team with a healthy, diverse, and supportive team culture
  • Define, prioritize, assign, and regularly follow up on tasks and the team’s progress together with the producers and production managers
  • Provide support, guidance, and feedback for the internal animation team
  • Establish animation standards and provide feedback for animations internally and potentially from external vendors
  • Be the main point of contact for other teams and act as a representative of the animation team

Qualifications

What you bring:

  • 5+ years’ experience as an Animator in game development
  • Experience in leading, coaching, mentoring or training other team members 
  • Strong understanding of keyframe animation, motion capturing and procedural animation   
  • Proven experience on at least one shipped title
  • Being able to work with complex game animation systems and extensive animation state machines
  • Excellent knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages
  • Understand the technical workflows and tools in animation production for games with the ability to modify and improve them
  • Great communication skills and a positive attitude
  • You are Fluent in English, both verbally and written
  • Experience with node-graphs and node-based engines is a plus 
  • Ability to create custom tools and scripts with Python is a plus
  • Rigging experience is a plus

What to send our way:

  • Your CV, highlighting your education, experience, and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Portfolio: It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of character animation (full body motion, emotions etc.)
  • Examples of animation style variety
  • Examples of environment animation or visual effects (optional)
  • Examples of animation rigs and their functionality in a 3D package (optional)

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Technical Animator (f/m/d)

Düsseldorf - Full-time - 744000014533285

JOB DESCRIPTION

As our new Technical Animator (f/m/d) at Ubisoft Düsseldorf, you will have the opportunity to craft stunning character and creature rigs while creating tools used by the art, technical art and animation teams. 

What you will do: 

  • Develop and support character/creature motion and deformation systems.
  • Deformation setup of character rigs and implementation into the game engine.
  • Collaborate with modelers to create models which meets technical requirements.
  • Collaborate with animators to design motion controls and tools.
  • Develop tools & scripts to streamline the setup process.
  • Daily support for Art and Tech teams.
  • Cooperate with other Ubisoft teams all around the world on a daily basis.

Qualifications

What you bring:

  • Experience working on shipped titles for consoles and/or PCs, as Technical Artist (Rigger) or Technical Animator.
  • Good knowledge of Python; (C#, C++ a plus). 
  • Good knowledge of Maya, and/or MotionBuilder, 3ds Max. 
  • Advanced rigging and skinning knowledge and experience.
  • Knowledge of tools used in the parametric creation of nodes. 
  • Extensive knowledge in animation systems and State-Machines.
  • Good understanding of human, facial and animal anatomy. 
  • Solid understanding of art optimization techniques. 
  • Experience and understanding of art/animation pipelines for game engines. 
  • Ability to think creatively to overcome technical challenges. 
  • Good oral and written English.

What to send our way:

  • Your CV, highlighting your education, experience and skills.
  • A cover letter including your earliest starting date, expected salary and why you would like to join us.

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume.

All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Code/Scripts samples.
  • Videos which show tool functions.
  • Rig examples plus function.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://duesseldorf.ubisoft.com/en/.

Local IT Technician (f/m/d)

Berlin - Full-time - 744000022356505

JOB DESCRIPTION

What you will do: 

  • Offer on-site and remote support to end users within the local responsibility
  • Incidents and Requests management
  • Manage local infrastructure (example, servers and network) where required
  • Ensure approved security best practices and policies are being applied
  • Provisioning and maintaining the employees work environment
  • Maintaining the local meeting room configurations
  • Interact with external vendors regarding support requests
  • Strive to continually improve IT policies and processes
  • Provides support for events & meetings
  • Maintain the IT asset inventory
  • Build and update documentation

Qualifications

What you bring:

Relevant experience

2+ years of experience in technical support to end users

Training

  • Relevant education in Information Technology or equivalent experience
  • CompTIA A+ or comparable (Microsoft, Networking, Virtualization etc.) certification – nice to have

 

Knowledge

  • Expertise in PC and laptop support and latest hardware news
  • Excellent knowledge of Microsoft operating systems
  • Excellent knowledge of the Microsoft Office suite
  • Very good English skills (spoken and written)
  • Very good German skills (spoken and written)
  • Good knowledge of networking, cabling
  • Good knowledge of SCCM / Intune and Active Directory (Azure / OnPrem)

 

  Skills

  • Great sense of customer service
  • Good organizational skills

Nice to have:

  • Knowledge of mobile support and MDM
  • Knowledge of conferencing and multimedia equipment
  • Linux / MacOS knowledge
  • Knowledge of ITIL methodologies

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Lead C++ UI Programmer [Rainbow Six Siege] (f/m/d)

Düsseldorf - Full-time - 744000002703650

JOB DESCRIPTION

Rainbow Six Siege  
Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience. 

What you will do:

You will be working with our UI implementation team in laying the foundation and architecture of the user interface for our online systems. Your systems should be cleanly designed, favor simplicity, and be flexible enough to allow for future expansion.

You will be working as a part of our feature teams, specifically focusing on the ingame Shop and other features related to Monetization within Rainbow Six Siege.

  • Collaborate with artists and designers in delivering world-class user interface systems.
  • Mentor, grow and lead the other UI programmers within the Shop team.
  • Work on User Interface features from conception to final implementation.
  • Improve and extend existing game UI and UI framework.
  • Collaborate with architects, technical leads and other teams working on Rainbow Six Siege around the world.

Qualifications

What you bring:

  • Master or Bachelor degree in (Applied) Computer Science or similar qualifications with a strong technical background.
  • 5+ years of professional software development experience.
  • Strong C++ skills.
  • Leadership experience as team lead or people manager.
  • Good understanding of the MVVM paradigm.
  • Good understanding of modern Software Engineering.
  • Excellent communication skills, and desire to work as a team-player.
  • Self-direction and motivation.
  • Fluent in English.
  • You are open to relocate to Düsseldorf, Germany.

* A strong interest in the video game industry is a plus

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://bluebyte.ubisoft.com/en/studios/

Lead Technical Animator (f/m/d)

Düsseldorf - Full-time - 743999977887259

JOB DESCRIPTION

As our new Lead Technical Animator (f/m/d) at Ubisoft Düsseldorf, you will lead, motivate and develop your team of Technical Animators and Technical Artists to push the visual and technical quality to the next level. You will be responsible for developing, supporting and documenting our animation systems, rigging, pipelines and techniques used by the Art, Technical Art and Animation teams. Additionally, you will collaborate closely with the Animation Director, Art Director and other leads to ensure high quality in-game animations that are in line with the artistic vision.

What you will do: 

  • Build a strong and versatile team of technical experts as part of a AAA development team
  • Design, implementation and improvement of our animation state machines and runtime solutions
  • Develop, test and maintain complex animation systems in conjunction with animators, gameplay programmers and other team members as required
  • Recognize inefficiencies and pipeline issues and identify solutions
  • Help improving the tools and pipeline that are used for animation, rigging and implementing of animations in collaboration with our internal engine programmers
  • Assist in the design, integration and validation of animation assets
  • Guide/Coordinate Animation teams on demanding tasks

Qualifications

What you bring:

  • 5 years of experience as senior or lead in a similar role during all stages of a video-game production and at least one shipped AAA title
  • Excellent practical understanding of animation logic: node graphs, animation trees and similar engine editors and technologies
  • High level expertise of 3D engines and in game engine implementation of animation features, including ragdoll physics

* Experience with character action focused games is a plus

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying. The portfolio should contain:

  • Scripts or application examples, code samples
  • Examples of rigs, visual effects, animation, procedural visualization

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Level Designer (f/m/d)

Düsseldorf - Full-time - 744000018926735

JOB DESCRIPTION

As our new Level Designer (f/m/d) at Ubisoft Düsseldorf, you will be responsible for setting up and maintaining various locations in an open world, using proprietary tools with the goal of creating interesting game-play situations based on the creative vision. Environment and layout aesthetic sensibilities will help a lot in this role.

What you will do: 

  • Document and create levels according to the artistic, creative and design visions. 
  • Present ideas to interdependent teams (conceptualize and communicate engaging gameplay experiences). 
  • Prototype different scenarios and gameplay elements to validate their pertinence and effect.
  • Use integration tools to create explorable and rich gaming spaces.
  • Layout your environment in detail (place activities, non-player characters, encounters, events, and other features that advance the game narratively).
  • Use scripting tools to integrate narrative sequences and quest gameplay.
  • Balance artistic aspects with metrics and technical constraints.
  • Collaborate with level artists and animators to breathe life and beauty into your created space (composition, structure, architecture) and encourage interactions.
  • Cooperate with mission designers to ensure playability and consistency.
  • Develop your design based on comments from play testers and cross-functional team members (iterate, debug and optimize).

Qualifications

What you bring:

  • 2+ years experience in game level design and production or equivalent (experience with action games is a plus).
  • At least one shipped title (AAA games experience is a plus).
  • A strong level, environment or mission design portfolio.
  • A good sense of 3D game space and environmental storytelling.
  • A good understanding of narrative and mission/quest flow.
  • Good knowledge of level design fundamentals as it relates to modern action open-world games.
  • Experience with game engines (e.g. Unreal Engine, Unity, etc.).
  • Experience using visual scripting tools.
  • Good communication and documentation skills.
  • Experience in playing and analyzing open-world action-adventure games.
  • Good critical and analytical skills; understand and adapt to received feedback.

What to send our way:

  • Your CV, highlighting your education, experience and skills.
  • A cover letter including your earliest starting date, expected salary and why you would like to join us. 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://duesseldorf.ubisoft.com/en/.

Lead Tech Programmer [Snowdrop] (f/m/d)

Berlin - Full-time - 743999968869203

JOB DESCRIPTION

As Lead Tech Programmer your role is to lead a team of tech developers to extend the capabilities of the Snowdrop engine. You collaborate with related departments and game productions to define optimal workflows and technology that will help the entire development team to build the best games possible.

Qualifications

What you will do:

  • Help your team members to grow and acquire more knowledge
  • Support your team members to achieve their development goals
  • Foster the collaboration between the different departments
  • Define the roadmap together with other related leads and the Technical Director
  • Break down the roadmap and support handling of all tasks for the departments
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house technology
  • Define budgets and workflows for all related departments
  • Establish workflows and techniques to improve the overall development process for all departments
  • Participate in the hiring process

What you bring:

  • Lead Graphics Programmer or similar role in at least one AAA title
  • Ability to work in a dynamic and collaborative team environment
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Strong skills in C/C++

Nice to have:

  • Experience as developer in a related tech area (engine/graphics/physics/…)
  • Experience in using different CPU/GPU and memory profiling tools to drive your decisions
  • Experience with platforms where performance/bandwidth restrictions exist
  • Understanding of hardware architecture and details

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://berlin.ubisoft.com/en/

Technical Designer [Unannounced Project] (f/m/d)

Berlin - Full-time - 744000016020605

JOB DESCRIPTION

A Technical Designer is a solution finder and liaison between designers and other disciplines. They help with shaping the architecture of complex features and location ingredients; as well as creating and implementing complex technical design elements into the game. They are advocates for production efficiency and product quality for system development and world creation by mentoring others and highlighting constraints.

What you will do: 

  • Implement and take ownership for complex features and location setups
  • Optimize feature implementations and generalize recurring blocks of logic into reusable libraries
  • Provide constructive, critical feedback and accurate risk assessments for production and other departments for planned features and locations considering engine and toolset constraints
  • Review built locations and features to ensure they are set up according to metrics, with budget limitations in mind, and stay in a maintainable state
  • Create training materials and conduct workshops for designers and level artists working on locations or features to advocate best practices
  • Debug issues with features or locations and implement or suggest reliable solutions until production has ended
  • Obtain in-depth knowledge of engine and data authoring tools to identify potential areas for improvement, to grow troubleshooting expertise, and to directly support game and level designers should they encounter issues

Qualifications

What you bring:

  • Ideally ~1-2 years of technical design experience / Alternatively equivalent experience in a related field:
    • level or game designer with a strong focus on technical implementation
    • gameplay programmer with a strong focus and understanding of game or level design
  • Solid experience and knowledge of:
    • (Visual) Scripting languages and programming concepts
    • Game editors and engines
  • Demonstrated understanding of design principles and the workflows needed to achieve them
  • Ability to work with complex logic and data structures which are reusable and modular
  • Solid organizational skills
  • Ability to write clear and concise technical documentation for technical and non-technical audience
  • Being creative (original and resourceful in finding solutions)
  • Good communication skills and desire to build strong ties with both technical and design departments on the project
  • Being proactive and solution-oriented
  • Ability to communicate constructively with positivity and respect for others
  • Ability to give and receive feedback and drive the iterative process
  • Good English verbal skills, both orally and in writing

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Child day care costs: Up to 350€ per child per month
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check https://berlin.ubisoft.com/en/.

Benefits

Hier ist eine Auswahl unserer attraktiven Mitarbeiter-Benefits.

Umzugsservice - Wir bieten euch finanzielle Unterstützung, Hilfe bei der Wohnungssuche und Eingewöhnung sowie Visa-Support.

Flexible Arbeitszeiten - Unsere Kernarbeitszeit ist von 10 bis 16 Uhr. Ihr könnt den Rest der Arbeitsstunden selbst einteilen.

Ubisoft Blue Byte Academy - Entdeckt euer Potential und bildet euch mit unserem umfassenden Lern- und Trainingsprogrammen weiter.

Mobilitäts-Budget - Euch stehen monatlich 80€ für das Leasen von Rädern, Mieten von Parkplätzen und ÖPVN-Tickets zur Verfügung.

Betriebliche Altersvorsorge - Wir bieten ein attraktives Programm zur Entgeldumwandlung - mit hohen Zuschüssen obendrauf.

Kinderbetreuungszuschuss - Wir bieten bis zu 350€ monatlich pro Kind.

Rabatt auf Games - Ihr könnt regelmäßig ausgezeichnete Ubisoft-Spiele zu tollen Rabatten bestellen.

Press Pause Sabbatical Programm - Nehmt euch ein paar Monate Zeit für euch und ladet eure Batterien auf.

Fitnesszuschuss - Wir steuern bis zu 50% zu eurer Mitgliedschaft in Fitnessstudios bei.

Sprachkurse - Wir bieten kostenlose und akkreditierte Englisch- und Deutschkurse an.

Unsere Recruiter

Hallo, wir sind dein Ubisoft Blue Byte Recruiting Team. Wende dich vertrauensvoll an uns mit deinen Fragen zu einer Karriere in unseren Studios. Wir freuen uns, von dir zu hören!

Karolina Böhm

Karolina Böhm

RECRUITMENT MANAGER, UBISOFT BLUE BYTE - Bei Ubisoft Blue Byte suchen wir nach leidenschaftlichen Individuen, ambitioniert und mit einer offenen Grundhaltung. Tritt unserer internationalen Familie bei und entwickle AAA Spiele!

Kontaktiere Karolina
Tommaso Jakob

Tommaso Jakob

RECRUITER UBISOFT MAINZ - Wir suchen nach Machern, die etwas bewirken wollen. Bring dein Talent und deine Leidenschaft ein, um die Zukunft unseres Studios mitzugestalten. Auch hilfreich: nett sein.

Kontaktiere Tommaso
Natalia Santorek

Natalia Santorek

RECRUITER UBISOFT BERLIN - Eine selbständige Denkweise und viel Leidenschaft – Berlin ist das jüngste Studio der Ubisoft Blue Byte-Familie, aber wir wollen hoch hinaus! Trau dich und zeig uns deine Talente!

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Informationen zu Praktika

Informationen zu Praktika

Wir bieten vergütete Praktika für Studierende an. Die Dauer eines studienbegleitenden Praktikums beträgt sechs Monate und bindet TeilnehmerInnen unmittelbar in unsere Projektteams und Abteilungen ein. Dabei hast Du die Gelegenheit, wertvolle Berufserfahrung zu sammeln, während Du aktiv zum Erfolg unserer Projekte beiträgst. Alle offenen Praktikumsstellen findest Du in der Job-Übersicht weiter oben auf der Seite.

Bitte beachte, dass wir abgesehen von den dort ausgeschriebenen Stellen keine Initativbewerbungen zu Praktika entgegennehmen. Bitte habe zudem Verständnis dafür, dass wir keine Praktikumsangebote für SchülerInnen anbieten können.

Ein Studio-Netzwerk, drei einzigartige Ubisoft Studios

Ubisoft Blue Byte ist das renommierte Studio-Netzwerk bestehend aus drei Entwicklerstudios in Deutschland. Jedes Studio trägt durch ausgezeichnete AAA-Projekte zu Ubisofts weltweitem Erfolg bei.

Ubisoft Berlin

Hardenbergstraße 32,
10623 Berlin
T +49 (0) 30 726 212 90
E berlin@ubisoft.com

Ubisoft Düsseldorf

Luise-Rainer-Straße 7,
40235 Düsseldorf
T +49 (0) 211 54 08 9580
E duesseldorf@ubisoft.com

Ubisoft Mainz

Adolf-Kolping-Straße 4,
55116 Mainz
T +49 (0) 613 155 44 70
E mainz@ubisoft.com